#E4D2BE

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.034 70.3), rgb(228, 210, 190).

Aa

Black text reads best on this color (14.26:1).

About this color

#E4D2BE is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.034 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 14.26:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.26:1
White text1.47:1

Values

HEX#E4D2BE
RGBrgb(228, 210, 190)
HSLhsl(32, 41%, 82%)
OKLCHoklch(87.3% 0.034 70.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4D2BE 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #E4D2BE 14.26:1 AAA Lc 81.4 Fine for body text
#E4D2BE text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#E4D2BE text on black 14.26:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200 (this color)

    #E4D2BE

    oklch(87.3% 0.034 70.3)

  4. Step 300

    300

    #D3BCA3

    oklch(80.8% 0.043 69.5)

  5. Step 400

    400

    #BD9A71

    oklch(70.8% 0.07 70.8)

  6. Step 500

    500

    #AC804B

    oklch(63.2% 0.089 70.2)

  7. Step 600

    600

    #97692D

    oklch(55.7% 0.096 70.6)

  8. Step 700

    700

    #81571F

    oklch(49.2% 0.09 70.3)

  9. Step 800

    800

    #69471C

    oklch(42.7% 0.074 69.6)

  10. Step 900

    900

    #553C1D

    oklch(37.7% 0.058 70.4)

  11. Step 950

    950

    #322312

    oklch(27% 0.036 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#E4D2BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2BD0.016
Deuteranopia (no green cones)#DDD6BE0.014
Tritanopia (no blue cones)#EBCECC0.027
Achromatopsia (no color)#D5D5D50.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4D2BE

    #E4D2BE

    oklch(87.3% 0.034 70.3)

  • #C5D8EB

    #C5D8EB

    oklch(87.4% 0.033 248.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4D2BE

    #E4D2BE

    oklch(87.3% 0.034 70.3)

  • #EACEC5

    #EACEC5

    oklch(87.2% 0.034 38.6)

  • #DAD6BD

    #DAD6BD

    oklch(87.3% 0.034 99.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4D2BE

    #E4D2BE

    oklch(87.3% 0.034 70.3)

  • #BEDBE5

    #BEDBE5

    oklch(87.3% 0.034 220.6)

  • #D0D3EC

    #D0D3EC

    oklch(87.2% 0.035 280.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4D2BE

    #E4D2BE

    oklch(87.3% 0.034 70.3)

  • #BDDDDA

    #BDDDDA

    oklch(87.3% 0.034 189.6)

  • #DCD0E6

    #DCD0E6

    oklch(87.4% 0.033 309.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4D2BE

    #E4D2BE

    oklch(87.3% 0.034 70.3)

  • #C3DDCE

    #C3DDCE

    oklch(87.4% 0.034 160.3)

  • #C5D8EB

    #C5D8EB

    oklch(87.4% 0.033 248.2)

  • #E5CDDC

    #E5CDDC

    oklch(87.3% 0.033 339.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4D2BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4D2BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.