#E4D0CF

Closest named color: Light Gray (#D3D3D3). oklch(87.4% 0.022 21), rgb(228, 208, 207).

Aa

Black text reads best on this color (14.22:1).

About this color

#E4D0CF is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.023 away. Black text reads best on it, at 14.22:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text14.22:1
White text1.47:1

Values

HEX#E4D0CF
RGBrgb(228, 208, 207)
HSLhsl(3, 28%, 85%)
OKLCHoklch(87.4% 0.022 21)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4D0CF 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #E4D0CF 14.22:1 AAA Lc 81.2 Fine for body text
#E4D0CF text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#E4D0CF text on black 14.22:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F4

    oklch(97% 0.004 17.2)

  2. Step 100

    100

    #EFE8E7

    oklch(93.6% 0.008 27.2)

  3. Step 200

    200 (this color)

    #E4D0CF

    oklch(87.4% 0.022 21)

  4. Step 300

    300

    #D3BAB9

    oklch(81% 0.029 20.5)

  5. Step 400

    400

    #BC9694

    oklch(70.8% 0.046 21.8)

  6. Step 500

    500

    #AA7C7A

    oklch(63.1% 0.058 21.7)

  7. Step 600

    600

    #956463

    oklch(55.5% 0.064 20.6)

  8. Step 700

    700

    #7F5352

    oklch(49.1% 0.059 20.9)

  9. Step 800

    800

    #684443

    oklch(42.7% 0.05 21.1)

  10. Step 900

    900

    #543A39

    oklch(37.8% 0.037 21.5)

  11. Step 950

    950

    #312221

    oklch(27% 0.023 23.1)

Export this scale for Tailwind in the Tailwind colors tool

#E4D0CF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3D2CF0.024
Deuteranopia (no green cones)#D8D6CF0.022
Tritanopia (no blue cones)#E9CED00.009
Achromatopsia (no color)#D4D4D40.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4D0CF

    #E4D0CF

    oklch(87.4% 0.022 21)

  • #C5DADB

    #C5DADB

    oklch(87.3% 0.023 200.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4D0CF

    #E4D0CF

    oklch(87.4% 0.022 21)

  • #E2D0D7

    #E2D0D7

    oklch(87.4% 0.022 352)

  • #E2D2C8

    #E2D2C8

    oklch(87.4% 0.022 54.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4D0CF

    #E4D0CF

    oklch(87.4% 0.022 21)

  • #C8DAD3

    #C8DAD3

    oklch(87.3% 0.022 170.5)

  • #C7D9E2

    #C7D9E2

    oklch(87.5% 0.023 229.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4D0CF

    #E4D0CF

    oklch(87.4% 0.022 21)

  • #CED9CC

    #CED9CC

    oklch(87.3% 0.021 140.9)

  • #CDD6E5

    #CDD6E5

    oklch(87.4% 0.023 260.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4D0CF

    #E4D0CF

    oklch(87.4% 0.022 21)

  • #D6D7C7

    #D6D7C7

    oklch(87.4% 0.022 109.7)

  • #C5DADB

    #C5DADB

    oklch(87.3% 0.023 200.2)

  • #D5D3E4

    #D5D3E4

    oklch(87.4% 0.023 291.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4D0CF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4D0CF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.