#E4CEBA

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.037 64.6), rgb(228, 206, 186).

Aa

Black text reads best on this color (13.83:1).

About this color

#E4CEBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.037 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.83:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.83:1
White text1.51:1

Values

HEX#E4CEBA
RGBrgb(228, 206, 186)
HSLhsl(29, 44%, 81%)
OKLCHoklch(86.4% 0.037 64.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CEBA 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #E4CEBA 13.83:1 AAA Lc 79.7 Fine for body text
#E4CEBA text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#E4CEBA text on black 13.83:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200 (this color)

    #E4CEBA

    oklch(86.4% 0.037 64.6)

  4. Step 300

    300

    #D7BBA1

    oklch(80.9% 0.048 65)

  5. Step 400

    400

    #C2976E

    oklch(70.7% 0.076 64.7)

  6. Step 500

    500

    #B27D47

    oklch(63.2% 0.097 65)

  7. Step 600

    600

    #9D6528

    oklch(55.6% 0.104 64.6)

  8. Step 700

    700

    #86531A

    oklch(49% 0.097 64.2)

  9. Step 800

    800

    #6D4518

    oklch(42.8% 0.081 65.4)

  10. Step 900

    900

    #593A1B

    oklch(37.8% 0.063 63.8)

  11. Step 950

    950

    #342210

    oklch(27% 0.04 64.6)

Export this scale for Tailwind in the Tailwind colors tool

#E4CEBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CFB90.021
Deuteranopia (no green cones)#DAD4BA0.020
Tritanopia (no blue cones)#ECC9C80.029
Achromatopsia (no color)#D2D2D20.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CEBA

    #E4CEBA

    oklch(86.4% 0.037 64.6)

  • #BFD6E9

    #BFD6E9

    oklch(86.5% 0.036 243)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CEBA

    #E4CEBA

    oklch(86.4% 0.037 64.6)

  • #E9CAC3

    #E9CAC3

    oklch(86.3% 0.036 32.8)

  • #DAD3B8

    #DAD3B8

    oklch(86.5% 0.037 95.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CEBA

    #E4CEBA

    oklch(86.4% 0.037 64.6)

  • #B8D9E1

    #B8D9E1

    oklch(86.4% 0.037 214)

  • #CBD1EB

    #CBD1EB

    oklch(86.4% 0.037 275.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CEBA

    #E4CEBA

    oklch(86.4% 0.037 64.6)

  • #B9DBD5

    #B9DBD5

    oklch(86.5% 0.037 183.6)

  • #D8CDE6

    #D8CDE6

    oklch(86.5% 0.036 305.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CEBA

    #E4CEBA

    oklch(86.4% 0.037 64.6)

  • #C1DAC8

    #C1DAC8

    oklch(86.5% 0.036 154.3)

  • #BFD6E9

    #BFD6E9

    oklch(86.5% 0.036 243)

  • #E2CADC

    #E2CADC

    oklch(86.4% 0.036 334.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CEBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CEBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.