#E4CEAE

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.049 77.2), rgb(228, 206, 174).

Aa

Black text reads best on this color (13.73:1).

About this color

#E4CEAE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.73:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.73:1
White text1.52:1

Values

HEX#E4CEAE
RGBrgb(228, 206, 174)
HSLhsl(36, 50%, 79%)
OKLCHoklch(86.1% 0.049 77.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CEAE 1.52:1 Fails Lc -27.8 Dividers and decoration only
Black text on #E4CEAE 13.73:1 AAA Lc 79.3 Fine for body text
#E4CEAE text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#E4CEAE text on black 13.73:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DD

    oklch(93.7% 0.018 78.2)

  3. Step 200

    200 (this color)

    #E4CEAE

    oklch(86.1% 0.049 77.2)

  4. Step 300

    300

    #D8BC93

    oklch(80.9% 0.063 77.1)

  5. Step 400

    400

    #C49853

    oklch(70.7% 0.102 77.1)

  6. Step 500

    500

    #B57D0B

    oklch(63.1% 0.13 76.7)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #352202

    oklch(26.9% 0.054 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#E4CEAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAC0.019
Deuteranopia (no green cones)#DDD3AF0.015
Tritanopia (no blue cones)#EEC8C50.042
Achromatopsia (no color)#D1D1D10.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CEAE

    #E4CEAE

    oklch(86.1% 0.049 77.2)

  • #BDD3F2

    #BDD3F2

    oklch(86% 0.049 256.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CEAE

    #E4CEAE

    oklch(86.1% 0.049 77.2)

  • #EEC8B6

    #EEC8B6

    oklch(86.1% 0.05 46.8)

  • #D4D4AF

    #D4D4AF

    oklch(86% 0.049 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CEAE

    #E4CEAE

    oklch(86.1% 0.049 77.2)

  • #B0D9EB

    #B0D9EB

    oklch(86.2% 0.05 226.4)

  • #CFCDF1

    #CFCDF1

    oklch(86.1% 0.05 287.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CEAE

    #E4CEAE

    oklch(86.1% 0.049 77.2)

  • #ACDCDD

    #ACDCDD

    oklch(86.1% 0.05 197.9)

  • #DFC8E7

    #DFC8E7

    oklch(86.1% 0.049 317.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CEAE

    #E4CEAE

    oklch(86.1% 0.049 77.2)

  • #B3DCCB

    #B3DCCB

    oklch(86% 0.049 168.1)

  • #BDD3F2

    #BDD3F2

    oklch(86% 0.049 256.9)

  • #EBC5D8

    #EBC5D8

    oklch(86.2% 0.05 346.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CEAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CEAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.