#E4CDC2

Closest named color: Light Gray (#D3D3D3). oklch(86.4% 0.03 47.3), rgb(228, 205, 194).

Aa

Black text reads best on this color (13.81:1).

About this color

#E4CDC2 is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.030 away. Black text reads best on it, at 13.81:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.81:1
White text1.52:1

Values

HEX#E4CDC2
RGBrgb(228, 205, 194)
HSLhsl(19, 39%, 83%)
OKLCHoklch(86.4% 0.03 47.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CDC2 1.52:1 Fails Lc -27.4 Dividers and decoration only
Black text on #E4CDC2 13.81:1 AAA Lc 79.5 Fine for body text
#E4CDC2 text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#E4CDC2 text on black 13.81:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E4

    oklch(93.7% 0.011 45.7)

  3. Step 200

    200 (this color)

    #E4CDC2

    oklch(86.4% 0.03 47.3)

  4. Step 300

    300

    #D7BAAC

    oklch(81% 0.039 47.4)

  5. Step 400

    400

    #C29580

    oklch(70.7% 0.062 46.2)

  6. Step 500

    500

    #B17B60

    oklch(63.1% 0.078 47.4)

  7. Step 600

    600

    #9C6346

    oklch(55.5% 0.085 47.4)

  8. Step 700

    700

    #865238

    oklch(49.2% 0.08 46.9)

  9. Step 800

    800

    #6D432E

    oklch(42.7% 0.067 47)

  10. Step 900

    900

    #583929

    oklch(37.7% 0.051 48)

  11. Step 950

    950

    #342218

    oklch(27.1% 0.033 49.9)

Export this scale for Tailwind in the Tailwind colors tool

#E4CDC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CFC10.024
Deuteranopia (no green cones)#D8D3C20.022
Tritanopia (no blue cones)#EBC9CA0.020
Achromatopsia (no color)#D1D1D10.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CDC2

    #E4CDC2

    oklch(86.4% 0.03 47.3)

  • #BFD7E2

    #BFD7E2

    oklch(86.5% 0.03 227.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CDC2

    #E4CDC2

    oklch(86.4% 0.03 47.3)

  • #E6CBCB

    #E6CBCB

    oklch(86.5% 0.03 17.8)

  • #DED0BD

    #DED0BD

    oklch(86.4% 0.03 75.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CDC2

    #E4CDC2

    oklch(86.4% 0.03 47.3)

  • #BDD9D9

    #BDD9D9

    oklch(86.5% 0.03 196.6)

  • #C6D4E7

    #C6D4E7

    oklch(86.5% 0.03 256)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CDC2

    #E4CDC2

    oklch(86.4% 0.03 47.3)

  • #C1D9CE

    #C1D9CE

    oklch(86.4% 0.03 166.4)

  • #D1D0E6

    #D1D0E6

    oklch(86.5% 0.03 287.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CDC2

    #E4CDC2

    oklch(86.4% 0.03 47.3)

  • #C9D7C4

    #C9D7C4

    oklch(86.3% 0.03 137.4)

  • #BFD7E2

    #BFD7E2

    oklch(86.5% 0.03 227.1)

  • #DBCDE0

    #DBCDE0

    oklch(86.5% 0.03 317.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CDC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CDC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.