#E4CDB3

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.043 70.6), rgb(228, 205, 179).

Aa

Black text reads best on this color (13.68:1).

About this color

#E4CDB3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.043 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.68:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.68:1
White text1.53:1

Values

HEX#E4CDB3
RGBrgb(228, 205, 179)
HSLhsl(32, 48%, 80%)
OKLCHoklch(86.1% 0.043 70.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CDB3 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #E4CDB3 13.68:1 AAA Lc 79.0 Fine for body text
#E4CDB3 text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#E4CDB3 text on black 13.68:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #E4CDB3

    oklch(86.1% 0.043 70.6)

  4. Step 300

    300

    #D8BB9A

    oklch(80.9% 0.056 70.5)

  5. Step 400

    400

    #C49761

    oklch(70.7% 0.089 70.6)

  6. Step 500

    500

    #B57C30

    oklch(63.1% 0.115 70.4)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5A3A0B

    oklch(37.7% 0.074 71.1)

  11. Step 950

    950

    #352209

    oklch(27% 0.047 70.6)

Export this scale for Tailwind in the Tailwind colors tool

#E4CDB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB10.022
Deuteranopia (no green cones)#DBD3B40.019
Tritanopia (no blue cones)#EDC7C60.037
Achromatopsia (no color)#D0D0D00.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CDB3

    #E4CDB3

    oklch(86.1% 0.043 70.6)

  • #BDD4ED

    #BDD4ED

    oklch(86.1% 0.043 250.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CDB3

    #E4CDB3

    oklch(86.1% 0.043 70.6)

  • #EBC8BC

    #EBC8BC

    oklch(85.9% 0.043 39.8)

  • #D7D3B2

    #D7D3B2

    oklch(86.1% 0.044 101.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CDB3

    #E4CDB3

    oklch(86.1% 0.043 70.6)

  • #B3D8E5

    #B3D8E5

    oklch(86% 0.043 221.1)

  • #CBCFEE

    #CBCFEE

    oklch(86.1% 0.043 279.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CDB3

    #E4CDB3

    oklch(86.1% 0.043 70.6)

  • #B2DBD8

    #B2DBD8

    oklch(86.1% 0.043 190.9)

  • #DACAE7

    #DACAE7

    oklch(86.1% 0.043 310)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CDB3

    #E4CDB3

    oklch(86.1% 0.043 70.6)

  • #B9DBC8

    #B9DBC8

    oklch(86.1% 0.044 160.9)

  • #BDD4ED

    #BDD4ED

    oklch(86.1% 0.043 250.5)

  • #E6C7DA

    #E6C7DA

    oklch(86.1% 0.043 340.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CDB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CDB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.