#E4CB9F

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.064 81.6), rgb(228, 203, 159).

Aa

Black text reads best on this color (13.34:1).

About this color

#E4CB9F is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.064 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.34:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.064)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.34:1
White text1.57:1

Values

HEX#E4CB9F
RGBrgb(228, 203, 159)
HSLhsl(38, 56%, 76%)
OKLCHoklch(85.2% 0.064 81.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CB9F 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #E4CB9F 13.34:1 AAA Lc 77.6 Fine for body text
#E4CB9F text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E4CB9F text on black 13.34:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F2E9D8

    oklch(93.7% 0.025 83.4)

  3. Step 200

    200 (this color)

    #E4CB9F

    oklch(85.2% 0.064 81.6)

  4. Step 300

    300

    #DCBC83

    oklch(81% 0.083 81.5)

  5. Step 400

    400

    #CA972B

    oklch(70.7% 0.132 81.4)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E4CB9F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CA9C0.021
Deuteranopia (no green cones)#DDD1A00.017
Tritanopia (no blue cones)#EFC3BF0.057
Achromatopsia (no color)#CECECE0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CB9F

    #E4CB9F

    oklch(85.2% 0.064 81.6)

  • #B8CFFA

    #B8CFFA

    oklch(85.2% 0.065 262.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CB9F

    #E4CB9F

    oklch(85.2% 0.064 81.6)

  • #F2C3A9

    #F2C3A9

    oklch(85.2% 0.064 50.5)

  • #CFD3A3

    #CFD3A3

    oklch(85.2% 0.064 111.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CB9F

    #E4CB9F

    oklch(85.2% 0.064 81.6)

  • #A4D7F2

    #A4D7F2

    oklch(85.3% 0.065 231.6)

  • #CEC8F6

    #CEC8F6

    oklch(85.3% 0.064 291)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CB9F

    #E4CB9F

    oklch(85.2% 0.064 81.6)

  • #9CDCE0

    #9CDCE0

    oklch(85.3% 0.065 200.9)

  • #E3C1E8

    #E3C1E8

    oklch(85.2% 0.065 322)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CB9F

    #E4CB9F

    oklch(85.2% 0.064 81.6)

  • #A4DDC9

    #A4DDC9

    oklch(85.3% 0.065 171.1)

  • #B8CFFA

    #B8CFFA

    oklch(85.2% 0.065 262.9)

  • #F1BED3

    #F1BED3

    oklch(85.3% 0.064 352)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CB9F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CB9F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.