#E4CA5F

Closest named color: Sand (#E2CA76). oklch(84% 0.13 95.8), rgb(228, 202, 95).

Aa

Black text reads best on this color (12.91:1).

About this color

#E4CA5F is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.130 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.022 away. Black text reads best on it, at 12.91:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.130)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.91:1
White text1.62:1

Values

HEX#E4CA5F
RGBrgb(228, 202, 95)
HSLhsl(48, 71%, 63%)
OKLCHoklch(84% 0.13 95.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4CA5F 1.62:1 Fails Lc -31.5 Non-text elements, placeholder text
Black text on #E4CA5F 12.91:1 AAA Lc 75.9 Fine for body text
#E4CA5F text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#E4CA5F text on black 12.91:1 AAA Lc -75.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F6E9

    oklch(97.2% 0.017 96.1)

  2. Step 100

    100

    #F1EACE

    oklch(93.5% 0.038 95.5)

  3. Step 200

    200

    #E7DAA3

    oklch(88.6% 0.073 96.4)

  4. Step 300

    300 (this color)

    #E4CA5F

    oklch(84% 0.13 95.8)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E4CA5F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCC6540.018
Deuteranopia (no green cones)#E3CE640.010
Tritanopia (no blue cones)#F4BCB20.119
Achromatopsia (no color)#CBCBCB0.130

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4CA5F

    #E4CA5F

    oklch(84% 0.13 95.8)

  • #BCC7FF

    #BCC7FF

    oklch(84.1% 0.079 275.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4CA5F

    #E4CA5F

    oklch(84% 0.13 95.8)

  • #FFBB75

    #FFBB75

    oklch(84.1% 0.117 65.9)

  • #B6DA79

    #B6DA79

    oklch(84.1% 0.13 125.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4CA5F

    #E4CA5F

    oklch(84% 0.13 95.8)

  • #9DD1FF

    #9DD1FF

    oklch(84.1% 0.084 245.7)

  • #DABAFF

    #DABAFF

    oklch(84% 0.1 305.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4CA5F

    #E4CA5F

    oklch(84% 0.13 95.8)

  • #50DFFF

    #50DFFF

    oklch(84% 0.127 215.8)

  • #FFAAEB

    #FFAAEB

    oklch(84% 0.128 335.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4CA5F

    #E4CA5F

    oklch(84% 0.13 95.8)

  • #49E6D7

    #49E6D7

    oklch(84.1% 0.13 185.8)

  • #BCC7FF

    #BCC7FF

    oklch(84.1% 0.079 275.9)

  • #FFB2C2

    #FFB2C2

    oklch(84.1% 0.092 5.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4CA5F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4CA5F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.