#E4C8AD

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.048 66.1), rgb(228, 200, 173).

Aa

Black text reads best on this color (13.16:1).

About this color

#E4C8AD is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.048 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.16:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.16:1
White text1.59:1

Values

HEX#E4C8AD
RGBrgb(228, 200, 173)
HSLhsl(29, 50%, 79%)
OKLCHoklch(84.9% 0.048 66.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4C8AD 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #E4C8AD 13.16:1 AAA Lc 76.9 Fine for body text
#E4C8AD text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#E4C8AD text on black 13.16:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #E4C8AD

    oklch(84.9% 0.048 66.1)

  4. Step 300

    300

    #DDB997

    oklch(80.9% 0.062 65.1)

  5. Step 400

    400

    #CB945B

    oklch(70.8% 0.099 66)

  6. Step 500

    500

    #BC7824

    oklch(63.1% 0.126 66.4)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5F3702

    oklch(37.8% 0.083 65.6)

  11. Step 950

    950

    #372106

    oklch(27% 0.052 67.8)

Export this scale for Tailwind in the Tailwind colors tool

#E4C8AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C9AB0.028
Deuteranopia (no green cones)#D8CFAD0.024
Tritanopia (no blue cones)#EEC2C00.038
Achromatopsia (no color)#CDCDCD0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4C8AD

    #E4C8AD

    oklch(84.9% 0.048 66.1)

  • #B5D1EC

    #B5D1EC

    oklch(84.9% 0.048 247.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4C8AD

    #E4C8AD

    oklch(84.9% 0.048 66.1)

  • #EBC3B8

    #EBC3B8

    oklch(84.9% 0.048 35.9)

  • #D7CEAB

    #D7CEAB

    oklch(85% 0.048 95.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4C8AD

    #E4C8AD

    oklch(84.9% 0.048 66.1)

  • #ABD6E2

    #ABD6E2

    oklch(84.9% 0.048 216.6)

  • #C4CCEE

    #C4CCEE

    oklch(85% 0.048 274.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4C8AD

    #E4C8AD

    oklch(84.9% 0.048 66.1)

  • #ABD8D2

    #ABD8D2

    oklch(84.9% 0.048 186.3)

  • #D5C6E7

    #D5C6E7

    oklch(84.9% 0.048 305.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4C8AD

    #E4C8AD

    oklch(84.9% 0.048 66.1)

  • #B5D8C1

    #B5D8C1

    oklch(85% 0.049 156.4)

  • #B5D1EC

    #B5D1EC

    oklch(84.9% 0.048 247.4)

  • #E3C2DA

    #E3C2DA

    oklch(84.9% 0.049 335.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4C8AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4C8AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.