#E3FBF0

Closest named color: Ice (#D6FFFA). oklch(96.8% 0.029 166.5), rgb(227, 251, 240).

Aa

Black text reads best on this color (19.32:1).

About this color

#E3FBF0 is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.019 away. Black text reads best on it, at 19.32:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text19.32:1
White text1.08:1

Values

HEX#E3FBF0
RGBrgb(227, 251, 240)
HSLhsl(153, 75%, 94%)
OKLCHoklch(96.8% 0.029 166.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3FBF0 1.08:1 Fails Lc 0.0 Not readable
Black text on #E3FBF0 19.32:1 AAA Lc 100.3 Preferred for body text
#E3FBF0 text on white 1.08:1 Fails Lc 0.0 Not readable
#E3FBF0 text on black 19.32:1 AAA Lc -101.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E3FBF0

    oklch(96.8% 0.029 166.5)

  2. Step 100

    100

    #E3ECE8

    oklch(93.5% 0.011 167.8)

  3. Step 200

    200

    #CDDED6

    oklch(88.6% 0.021 166)

  4. Step 300

    300

    #ABC9BB

    oklch(81% 0.038 165.6)

  5. Step 400

    400

    #7DAD98

    oklch(70.7% 0.06 165.9)

  6. Step 500

    500

    #59987F

    oklch(63% 0.076 166.6)

  7. Step 600

    600

    #3C8369

    oklch(55.6% 0.083 166.9)

  8. Step 700

    700

    #2E6F57

    oklch(49.2% 0.078 166.2)

  9. Step 800

    800

    #275A47

    oklch(42.6% 0.064 166.5)

  10. Step 900

    900

    #254A3C

    oklch(37.7% 0.049 167.1)

  11. Step 950

    950

    #172B23

    oklch(26.9% 0.03 166.8)

Export this scale for Tailwind in the Tailwind colors tool

#E3FBF0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF7F00.030
Deuteranopia (no green cones)#F5F4F10.028
Tritanopia (no blue cones)#DFFBF80.011
Achromatopsia (no color)#F5F5F50.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3FBF0

    #E3FBF0

    oklch(96.8% 0.029 166.5)

  • #FFEFF7

    #FFEFF7

    oklch(96.7% 0.02 345.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3FBF0

    #E3FBF0

    oklch(96.8% 0.029 166.5)

  • #ECF9E6

    #ECF9E6

    oklch(96.7% 0.029 135.6)

  • #DFFBFB

    #DFFBFB

    oklch(96.8% 0.029 196.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3FBF0

    #E3FBF0

    oklch(96.8% 0.029 166.5)

  • #FBF0FF

    #FBF0FF

    oklch(96.8% 0.023 317.1)

  • #FFF0F0

    #FFF0F0

    oklch(96.7% 0.016 17.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3FBF0

    #E3FBF0

    oklch(96.8% 0.029 166.5)

  • #F3F3FF

    #F3F3FF

    oklch(96.8% 0.016 286.1)

  • #FFF1EB

    #FFF1EB

    oklch(96.8% 0.017 44.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3FBF0

    #E3FBF0

    oklch(96.8% 0.029 166.5)

  • #EEF5FF

    #EEF5FF

    oklch(96.8% 0.015 257.2)

  • #FFEFF7

    #FFEFF7

    oklch(96.7% 0.02 345.7)

  • #FFF2E1

    #FFF2E1

    oklch(96.7% 0.026 74.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3FBF0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3FBF0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.