#E3FAE0

Closest named color: Beige (#F5F5DC). oklch(96.1% 0.042 142), rgb(227, 250, 224).

Aa

Black text reads best on this color (19.01:1).

About this color

#E3FAE0 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.042 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.024 away. Black text reads best on it, at 19.01:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.042)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.01:1
White text1.10:1

Values

HEX#E3FAE0
RGBrgb(227, 250, 224)
HSLhsl(113, 72%, 93%)
OKLCHoklch(96.1% 0.042 142)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3FAE0 1.10:1 Fails Lc 0.0 Not readable
Black text on #E3FAE0 19.01:1 AAA Lc 99.2 Preferred for body text
#E3FAE0 text on white 1.10:1 Fails Lc 0.0 Not readable
#E3FAE0 text on black 19.01:1 AAA Lc -100.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E3FAE0

    oklch(96.1% 0.042 142)

  2. Step 100

    100

    #E4EDE3

    oklch(93.7% 0.016 142.6)

  3. Step 200

    200

    #CEDECC

    oklch(88.4% 0.03 142.2)

  4. Step 300

    300

    #ADCAAA

    oklch(80.9% 0.054 142.5)

  5. Step 400

    400

    #82AF7C

    oklch(70.8% 0.087 141.7)

  6. Step 500

    500

    #619A5B

    oklch(63.1% 0.11 142)

  7. Step 600

    600

    #468440

    oklch(55.5% 0.119 142)

  8. Step 700

    700

    #377032

    oklch(49.1% 0.111 142.1)

  9. Step 800

    800

    #2E5B2A

    oklch(42.6% 0.092 142.2)

  10. Step 900

    900

    #2A4B26

    oklch(37.7% 0.072 141.7)

  11. Step 950

    950

    #192C17

    oklch(27% 0.045 142.1)

Export this scale for Tailwind in the Tailwind colors tool

#E3FAE0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF5DF0.033
Deuteranopia (no green cones)#F8F3E10.031
Tritanopia (no blue cones)#E2F8F20.026
Achromatopsia (no color)#F4F4F40.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3FAE0

    #E3FAE0

    oklch(96.1% 0.042 142)

  • #FDECFF

    #FDECFF

    oklch(96.2% 0.031 322.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3FAE0

    #E3FAE0

    oklch(96.1% 0.042 142)

  • #F2F6D6

    #F2F6D6

    oklch(96.2% 0.042 113)

  • #D7FCEF

    #D7FCEF

    oklch(96.1% 0.042 172.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3FAE0

    #E3FAE0

    oklch(96.1% 0.042 142)

  • #F2F0FF

    #F2F0FF

    oklch(96.1% 0.02 292.1)

  • #FFEDF4

    #FFEDF4

    oklch(96.2% 0.021 351.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3FAE0

    #E3FAE0

    oklch(96.1% 0.042 142)

  • #ECF3FF

    #ECF3FF

    oklch(96.2% 0.018 261.3)

  • #FFEEEC

    #FFEEEC

    oklch(96.2% 0.019 25.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3FAE0

    #E3FAE0

    oklch(96.1% 0.042 142)

  • #E4F5FF

    #E4F5FF

    oklch(96.1% 0.022 233.4)

  • #FDECFF

    #FDECFF

    oklch(96.2% 0.031 322.6)

  • #FFEFE5

    #FFEFE5

    oklch(96.2% 0.022 54.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3FAE0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3FAE0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.