#E3F9EE

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.027 164.4), rgb(227, 249, 238).

Aa

Black text reads best on this color (19.05:1).

About this color

#E3F9EE is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 19.05:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text19.05:1
White text1.10:1

Values

HEX#E3F9EE
RGBrgb(227, 249, 238)
HSLhsl(150, 65%, 93%)
OKLCHoklch(96.3% 0.027 164.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3F9EE 1.10:1 Fails Lc 0.0 Not readable
Black text on #E3F9EE 19.05:1 AAA Lc 99.3 Preferred for body text
#E3F9EE text on white 1.10:1 Fails Lc 0.0 Not readable
#E3F9EE text on black 19.05:1 AAA Lc -100.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E3F9EE

    oklch(96.3% 0.027 164.4)

  2. Step 100

    100

    #E4ECE8

    oklch(93.6% 0.01 164.9)

  3. Step 200

    200

    #CEDDD6

    oklch(88.4% 0.019 166.3)

  4. Step 300

    300

    #ADC8BB

    oklch(80.9% 0.034 164.9)

  5. Step 400

    400

    #80AC97

    oklch(70.7% 0.057 164)

  6. Step 500

    500

    #5F977E

    oklch(63% 0.071 164.4)

  7. Step 600

    600

    #438267

    oklch(55.6% 0.078 164)

  8. Step 700

    700

    #346E56

    oklch(49.2% 0.073 164.4)

  9. Step 800

    800

    #2C5946

    oklch(42.6% 0.06 164.4)

  10. Step 900

    900

    #284A3B

    oklch(37.8% 0.048 164)

  11. Step 950

    950

    #182B23

    oklch(27% 0.029 165.8)

Export this scale for Tailwind in the Tailwind colors tool

#E3F9EE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F6ED0.027
Deuteranopia (no green cones)#F4F3EF0.026
Tritanopia (no blue cones)#DFF9F60.011
Achromatopsia (no color)#F4F4F40.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3F9EE

    #E3F9EE

    oklch(96.3% 0.027 164.4)

  • #FFEDF6

    #FFEDF6

    oklch(96.3% 0.023 345.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3F9EE

    #E3F9EE

    oklch(96.3% 0.027 164.4)

  • #EBF7E5

    #EBF7E5

    oklch(96.2% 0.027 135)

  • #DFF9F8

    #DFF9F8

    oklch(96.3% 0.027 193.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3F9EE

    #E3F9EE

    oklch(96.3% 0.027 164.4)

  • #F9EEFF

    #F9EEFF

    oklch(96.3% 0.025 314)

  • #FFEEEF

    #FFEEEF

    oklch(96.3% 0.018 13.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3F9EE

    #E3F9EE

    oklch(96.3% 0.027 164.4)

  • #F1F1FF

    #F1F1FF

    oklch(96.2% 0.019 286)

  • #FFEFE8

    #FFEFE8

    oklch(96.3% 0.02 45.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3F9EE

    #E3F9EE

    oklch(96.3% 0.027 164.4)

  • #EBF4FF

    #EBF4FF

    oklch(96.4% 0.018 253.3)

  • #FFEDF6

    #FFEDF6

    oklch(96.3% 0.023 345.7)

  • #FEF1DF

    #FEF1DF

    oklch(96.4% 0.028 76.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3F9EE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3F9EE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.