#E3F8EE

Closest named color: Ice (#D6FFFA). oklch(96.1% 0.026 165.7), rgb(227, 248, 238).

Aa

Black text reads best on this color (18.92:1).

About this color

#E3F8EE is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.023 away. Black text reads best on it, at 18.92:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.92:1
White text1.10:1

Values

HEX#E3F8EE
RGBrgb(227, 248, 238)
HSLhsl(151, 60%, 93%)
OKLCHoklch(96.1% 0.026 165.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3F8EE 1.10:1 Fails Lc 0.0 Not readable
Black text on #E3F8EE 18.92:1 AAA Lc 98.9 Preferred for body text
#E3F8EE text on white 1.10:1 Fails Lc 0.0 Not readable
#E3F8EE text on black 18.92:1 AAA Lc -100.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E3F8EE

    oklch(96.1% 0.026 165.7)

  2. Step 100

    100

    #E4ECE8

    oklch(93.6% 0.01 164.9)

  3. Step 200

    200

    #CFDDD6

    oklch(88.5% 0.018 164.6)

  4. Step 300

    300

    #AEC8BC

    oklch(81% 0.033 166)

  5. Step 400

    400

    #82AC99

    oklch(70.8% 0.053 165.4)

  6. Step 500

    500

    #619780

    oklch(63.2% 0.067 165.6)

  7. Step 600

    600

    #468169

    oklch(55.6% 0.073 165.6)

  8. Step 700

    700

    #376D57

    oklch(49.1% 0.068 165.2)

  9. Step 800

    800

    #2E5948

    oklch(42.7% 0.056 166.2)

  10. Step 900

    900

    #2A493C

    oklch(37.7% 0.044 165.6)

  11. Step 950

    950

    #192B23

    oklch(27% 0.028 164.8)

Export this scale for Tailwind in the Tailwind colors tool

#E3F8EE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F5EE0.026
Deuteranopia (no green cones)#F3F2EF0.025
Tritanopia (no blue cones)#DFF8F50.010
Achromatopsia (no color)#F3F3F30.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3F8EE

    #E3F8EE

    oklch(96.1% 0.026 165.7)

  • #FFECF6

    #FFECF6

    oklch(96.1% 0.024 344.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3F8EE

    #E3F8EE

    oklch(96.1% 0.026 165.7)

  • #EBF6E5

    #EBF6E5

    oklch(96% 0.025 134.3)

  • #DFF8F8

    #DFF8F8

    oklch(96.1% 0.026 196.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3F8EE

    #E3F8EE

    oklch(96.1% 0.026 165.7)

  • #F9EDFE

    #F9EDFE

    oklch(96% 0.026 316.1)

  • #FFEDEE

    #FFEDEE

    oklch(96.1% 0.02 13.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3F8EE

    #E3F8EE

    oklch(96.1% 0.026 165.7)

  • #F0F1FF

    #F0F1FF

    oklch(96.1% 0.019 282.8)

  • #FFEEE7

    #FFEEE7

    oklch(96.1% 0.021 43.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3F8EE

    #E3F8EE

    oklch(96.1% 0.026 165.7)

  • #EAF3FF

    #EAF3FF

    oklch(96.1% 0.019 255.5)

  • #FFECF6

    #FFECF6

    oklch(96.1% 0.024 344.4)

  • #FCF0E0

    #FCF0E0

    oklch(96% 0.025 75.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3F8EE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3F8EE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.