#E3CDBA

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.036 63.2), rgb(227, 205, 186).

Aa

Black text reads best on this color (13.70:1).

About this color

#E3CDBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.036 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#E3CDBA
RGBrgb(227, 205, 186)
HSLhsl(28, 42%, 81%)
OKLCHoklch(86.1% 0.036 63.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CDBA 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #E3CDBA 13.70:1 AAA Lc 79.1 Fine for body text
#E3CDBA text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#E3CDBA text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200 (this color)

    #E3CDBA

    oklch(86.1% 0.036 63.2)

  4. Step 300

    300

    #D7BBA3

    oklch(81% 0.046 62.7)

  5. Step 400

    400

    #C29770

    oklch(70.7% 0.074 63.4)

  6. Step 500

    500

    #B27D4A

    oklch(63.2% 0.094 63.6)

  7. Step 600

    600

    #9D652C

    oklch(55.7% 0.102 63.2)

  8. Step 700

    700

    #86531E

    oklch(49% 0.095 62.9)

  9. Step 800

    800

    #6D441B

    oklch(42.6% 0.079 62.6)

  10. Step 900

    900

    #583A1C

    oklch(37.7% 0.061 64)

  11. Step 950

    950

    #342211

    oklch(27% 0.039 63.2)

Export this scale for Tailwind in the Tailwind colors tool

#E3CDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEB90.021
Deuteranopia (no green cones)#D9D3BA0.020
Tritanopia (no blue cones)#EBC8C80.029
Achromatopsia (no color)#D1D1D10.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CDBA

    #E3CDBA

    oklch(86.1% 0.036 63.2)

  • #BED5E8

    #BED5E8

    oklch(86.2% 0.036 243)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CDBA

    #E3CDBA

    oklch(86.1% 0.036 63.2)

  • #E8CAC3

    #E8CAC3

    oklch(86.2% 0.035 33.3)

  • #D9D1B8

    #D9D1B8

    oklch(86% 0.035 92.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CDBA

    #E3CDBA

    oklch(86.1% 0.036 63.2)

  • #B8D8E0

    #B8D8E0

    oklch(86.1% 0.036 214.5)

  • #C9D0EA

    #C9D0EA

    oklch(86% 0.037 273.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CDBA

    #E3CDBA

    oklch(86.1% 0.036 63.2)

  • #B9DAD4

    #B9DAD4

    oklch(86.3% 0.036 183.3)

  • #D6CCE5

    #D6CCE5

    oklch(86.1% 0.036 303.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CDBA

    #E3CDBA

    oklch(86.1% 0.036 63.2)

  • #C1D9C7

    #C1D9C7

    oklch(86.2% 0.036 153.2)

  • #BED5E8

    #BED5E8

    oklch(86.2% 0.036 243)

  • #E1C9DC

    #E1C9DC

    oklch(86.1% 0.037 332.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.