#E3CDAD

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.049 77.2), rgb(227, 205, 173).

Aa

Black text reads best on this color (13.60:1).

About this color

#E3CDAD is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.60:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.60:1
White text1.54:1

Values

HEX#E3CDAD
RGBrgb(227, 205, 173)
HSLhsl(36, 49%, 78%)
OKLCHoklch(85.8% 0.049 77.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CDAD 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #E3CDAD 13.60:1 AAA Lc 78.7 Fine for body text
#E3CDAD text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#E3CDAD text on black 13.60:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DD

    oklch(93.7% 0.018 78.2)

  3. Step 200

    200 (this color)

    #E3CDAD

    oklch(85.8% 0.049 77.2)

  4. Step 300

    300

    #D8BC93

    oklch(80.9% 0.063 77.1)

  5. Step 400

    400

    #C49853

    oklch(70.7% 0.102 77.1)

  6. Step 500

    500

    #B57D0A

    oklch(63.1% 0.13 76.7)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #352202

    oklch(26.9% 0.054 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#E3CDAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDAB0.019
Deuteranopia (no green cones)#DCD2AE0.015
Tritanopia (no blue cones)#EDC7C40.042
Achromatopsia (no color)#D0D0D00.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CDAD

    #E3CDAD

    oklch(85.8% 0.049 77.2)

  • #BCD2F1

    #BCD2F1

    oklch(85.7% 0.049 256.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CDAD

    #E3CDAD

    oklch(85.8% 0.049 77.2)

  • #EDC7B5

    #EDC7B5

    oklch(85.8% 0.05 46.8)

  • #D3D3AE

    #D3D3AE

    oklch(85.7% 0.049 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CDAD

    #E3CDAD

    oklch(85.8% 0.049 77.2)

  • #AFD8EA

    #AFD8EA

    oklch(85.9% 0.05 226.4)

  • #CECCF0

    #CECCF0

    oklch(85.8% 0.05 287.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CDAD

    #E3CDAD

    oklch(85.8% 0.049 77.2)

  • #ABDBDC

    #ABDBDC

    oklch(85.8% 0.05 197.9)

  • #DEC7E6

    #DEC7E6

    oklch(85.8% 0.049 317.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CDAD

    #E3CDAD

    oklch(85.8% 0.049 77.2)

  • #B2DBCA

    #B2DBCA

    oklch(85.7% 0.049 168.1)

  • #BCD2F1

    #BCD2F1

    oklch(85.7% 0.049 256.9)

  • #EAC4D7

    #EAC4D7

    oklch(85.8% 0.05 346.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CDAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CDAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.