#E3CC51

Closest named color: Maize (#F4D054). oklch(84.2% 0.143 98.6), rgb(227, 204, 81).

Aa

Black text reads best on this color (13.02:1).

About this color

#E3CC51 is a light, vivid yellow. In OKLCH its lightness is 84%, its chroma 0.143 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.028 away. Black text reads best on it, at 13.02:1.

Hue familyYellows
Lightnesslight (84%)
Chromavivid (0.143)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.02:1
White text1.61:1

Values

HEX#E3CC51
RGBrgb(227, 204, 81)
HSLhsl(51, 72%, 60%)
OKLCHoklch(84.2% 0.143 98.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CC51 1.61:1 Fails Lc -30.9 Non-text elements, placeholder text
Black text on #E3CC51 13.02:1 AAA Lc 76.4 Fine for body text
#E3CC51 text on white 1.61:1 Fails Lc 27.4 Dividers and decoration only
#E3CC51 text on black 13.02:1 AAA Lc -75.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6E8

    oklch(97.1% 0.019 100.1)

  2. Step 100

    100

    #F0EBCC

    oklch(93.6% 0.041 99.6)

  3. Step 200

    200

    #E6DB9E

    oklch(88.6% 0.08 99.1)

  4. Step 300

    300 (this color)

    #E3CC51

    oklch(84.2% 0.143 98.6)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#E3CC51 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFC7420.016
Deuteranopia (no green cones)#E5CF580.009
Tritanopia (no blue cones)#F4BEB20.130
Achromatopsia (no color)#CCCCCC0.143

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CC51

    #E3CC51

    oklch(84.2% 0.143 98.6)

  • #BFC7FF

    #BFC7FF

    oklch(84.3% 0.079 278.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CC51

    #E3CC51

    oklch(84.2% 0.143 98.6)

  • #FFBC6F

    #FFBC6F

    oklch(84.2% 0.122 68.7)

  • #AFDD74

    #AFDD74

    oklch(84.2% 0.143 128.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CC51

    #E3CC51

    oklch(84.2% 0.143 98.6)

  • #A1D0FF

    #A1D0FF

    oklch(84.1% 0.083 248.8)

  • #DEB9FF

    #DEB9FF

    oklch(84.1% 0.103 308.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CC51

    #E3CC51

    oklch(84.2% 0.143 98.6)

  • #62DEFF

    #62DEFF

    oklch(84.3% 0.118 218.2)

  • #FFACE6

    #FFACE6

    oklch(84.2% 0.121 338.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CC51

    #E3CC51

    oklch(84.2% 0.143 98.6)

  • #1EE8DD

    #1EE8DD

    oklch(84.1% 0.143 188.6)

  • #BFC7FF

    #BFC7FF

    oklch(84.3% 0.079 278.2)

  • #FFB3BF

    #FFB3BF

    oklch(84.2% 0.09 8.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CC51, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CC51 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.