#E3CBCF

Closest named color: Light Gray (#D3D3D3). oklch(86.3% 0.027 6.3), rgb(227, 203, 207).

Aa

Black text reads best on this color (13.70:1).

About this color

#E3CBCF is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.028 away. Black text reads best on it, at 13.70:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.70:1
White text1.53:1

Values

HEX#E3CBCF
RGBrgb(227, 203, 207)
HSLhsl(350, 30%, 84%)
OKLCHoklch(86.3% 0.027 6.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CBCF 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #E3CBCF 13.70:1 AAA Lc 79.1 Fine for body text
#E3CBCF text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#E3CBCF text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #E3CBCF

    oklch(86.3% 0.027 6.3)

  4. Step 300

    300

    #D6B8BD

    oklch(81% 0.035 6.6)

  5. Step 400

    400

    #C0929B

    oklch(70.6% 0.057 5.6)

  6. Step 500

    500

    #B07782

    oklch(63.1% 0.073 6.7)

  7. Step 600

    600

    #9B606C

    oklch(55.7% 0.078 6.7)

  8. Step 700

    700

    #844F5A

    oklch(49.2% 0.073 6.6)

  9. Step 800

    800

    #6B414A

    oklch(42.7% 0.06 6)

  10. Step 900

    900

    #57373E

    oklch(37.7% 0.047 5.3)

  11. Step 950

    950

    #332024

    oklch(26.9% 0.03 5.5)

Export this scale for Tailwind in the Tailwind colors tool

#E3CBCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CECECF0.030
Deuteranopia (no green cones)#D3D2CF0.027
Tritanopia (no blue cones)#E8CACC0.008
Achromatopsia (no color)#D1D1D10.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CBCF

    #E3CBCF

    oklch(86.3% 0.027 6.3)

  • #BFD8D5

    #BFD8D5

    oklch(86.3% 0.027 187.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CBCF

    #E3CBCF

    oklch(86.3% 0.027 6.3)

  • #DECCD9

    #DECCD9

    oklch(86.4% 0.026 335.5)

  • #E3CCC6

    #E3CCC6

    oklch(86.3% 0.027 35)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CBCF

    #E3CBCF

    oklch(86.3% 0.027 6.3)

  • #C4D8CB

    #C4D8CB

    oklch(86.4% 0.028 157.3)

  • #BFD7DE

    #BFD7DE

    oklch(86.3% 0.027 217.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CBCF

    #E3CBCF

    oklch(86.3% 0.027 6.3)

  • #CDD6C2

    #CDD6C2

    oklch(86.4% 0.029 126.9)

  • #C4D4E3

    #C4D4E3

    oklch(86.2% 0.027 246.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CBCF

    #E3CBCF

    oklch(86.3% 0.027 6.3)

  • #D7D2BE

    #D7D2BE

    oklch(86.2% 0.028 95.4)

  • #BFD8D5

    #BFD8D5

    oklch(86.3% 0.027 187.9)

  • #CDD1E4

    #CDD1E4

    oklch(86.3% 0.027 276.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CBCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CBCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.