#E3CBBF

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.032 48.3), rgb(227, 203, 191).

Aa

Black text reads best on this color (13.56:1).

About this color

#E3CBBF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.032 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.56:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.56:1
White text1.54:1

Values

HEX#E3CBBF
RGBrgb(227, 203, 191)
HSLhsl(20, 39%, 82%)
OKLCHoklch(85.9% 0.032 48.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CBBF 1.54:1 Fails Lc -28.6 Dividers and decoration only
Black text on #E3CBBF 13.56:1 AAA Lc 78.5 Fine for body text
#E3CBBF text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#E3CBBF text on black 13.56:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #E3CBBF

    oklch(85.9% 0.032 48.3)

  4. Step 300

    300

    #D8B9AA

    oklch(80.8% 0.041 47.4)

  5. Step 400

    400

    #C3957D

    oklch(70.7% 0.065 48.8)

  6. Step 500

    500

    #B37A5C

    oklch(63.1% 0.083 48.5)

  7. Step 600

    600

    #9E6242

    oklch(55.5% 0.091 48.3)

  8. Step 700

    700

    #875134

    oklch(49.1% 0.084 48.2)

  9. Step 800

    800

    #6E432C

    oklch(42.8% 0.069 48.4)

  10. Step 900

    900

    #593927

    oklch(37.8% 0.054 49.9)

  11. Step 950

    950

    #342117

    oklch(26.9% 0.034 48.6)

Export this scale for Tailwind in the Tailwind colors tool

#E3CBBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CDBE0.026
Deuteranopia (no green cones)#D7D2BF0.024
Tritanopia (no blue cones)#EAC7C80.021
Achromatopsia (no color)#D0D0D00.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CBBF

    #E3CBBF

    oklch(85.9% 0.032 48.3)

  • #BCD5E1

    #BCD5E1

    oklch(85.8% 0.032 228.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CBBF

    #E3CBBF

    oklch(85.9% 0.032 48.3)

  • #E5C9C9

    #E5C9C9

    oklch(85.9% 0.032 17.8)

  • #DCCFBA

    #DCCFBA

    oklch(85.9% 0.032 79.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CBBF

    #E3CBBF

    oklch(85.9% 0.032 48.3)

  • #BAD7D8

    #BAD7D8

    oklch(85.8% 0.031 199.1)

  • #C4D2E6

    #C4D2E6

    oklch(85.9% 0.032 257.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CBBF

    #E3CBBF

    oklch(85.9% 0.032 48.3)

  • #BED8CD

    #BED8CD

    oklch(86% 0.032 168.2)

  • #CFCEE5

    #CFCEE5

    oklch(85.9% 0.032 287.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CBBF

    #E3CBBF

    oklch(85.9% 0.032 48.3)

  • #C7D6C2

    #C7D6C2

    oklch(85.9% 0.032 137.8)

  • #BCD5E1

    #BCD5E1

    oklch(85.8% 0.032 228.2)

  • #DACADE

    #DACADE

    oklch(85.8% 0.032 319.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CBBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CBBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.