#E3CBBE

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.032 50.4), rgb(227, 203, 190).

Aa

Black text reads best on this color (13.55:1).

About this color

#E3CBBE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.032 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 13.55:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.55:1
White text1.54:1

Values

HEX#E3CBBE
RGBrgb(227, 203, 190)
HSLhsl(21, 40%, 82%)
OKLCHoklch(85.9% 0.032 50.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CBBE 1.54:1 Fails Lc -28.6 Dividers and decoration only
Black text on #E3CBBE 13.55:1 AAA Lc 78.5 Fine for body text
#E3CBBE text on white 1.54:1 Fails Lc 25.3 Dividers and decoration only
#E3CBBE text on black 13.55:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #E3CBBE

    oklch(85.9% 0.032 50.4)

  4. Step 300

    300

    #D8BAA9

    oklch(81% 0.042 51.4)

  5. Step 400

    400

    #C3957B

    oklch(70.7% 0.067 50.8)

  6. Step 500

    500

    #B37A5A

    oklch(63% 0.085 50)

  7. Step 600

    600

    #9E623F

    oklch(55.5% 0.092 50.2)

  8. Step 700

    700

    #875131

    oklch(49% 0.086 50.3)

  9. Step 800

    800

    #6E4329

    oklch(42.7% 0.071 51)

  10. Step 900

    900

    #593926

    oklch(37.7% 0.055 51.1)

  11. Step 950

    950

    #342116

    oklch(26.9% 0.035 50.8)

Export this scale for Tailwind in the Tailwind colors tool

#E3CBBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CDBD0.026
Deuteranopia (no green cones)#D7D2BE0.024
Tritanopia (no blue cones)#EAC7C70.021
Achromatopsia (no color)#D0D0D00.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CBBE

    #E3CBBE

    oklch(85.9% 0.032 50.4)

  • #BCD5E2

    #BCD5E2

    oklch(85.9% 0.032 230.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CBBE

    #E3CBBE

    oklch(85.9% 0.032 50.4)

  • #E5C9C8

    #E5C9C8

    oklch(85.9% 0.032 20.2)

  • #DCCFB9

    #DCCFB9

    oklch(85.9% 0.033 81)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CBBE

    #E3CBBE

    oklch(85.9% 0.032 50.4)

  • #B9D7D9

    #B9D7D9

    oklch(85.8% 0.032 201.5)

  • #C5D1E6

    #C5D1E6

    oklch(85.8% 0.032 261.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CBBE

    #E3CBBE

    oklch(85.9% 0.032 50.4)

  • #BDD8CD

    #BDD8CD

    oklch(85.9% 0.033 169.1)

  • #D0CDE5

    #D0CDE5

    oklch(85.8% 0.033 291.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CBBE

    #E3CBBE

    oklch(85.9% 0.032 50.4)

  • #C6D6C2

    #C6D6C2

    oklch(85.8% 0.032 139.4)

  • #BCD5E2

    #BCD5E2

    oklch(85.9% 0.032 230.3)

  • #DACADE

    #DACADE

    oklch(85.8% 0.032 319.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CBBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CBBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.