#E3CABE

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.033 47.3), rgb(227, 202, 190).

Aa

Black text reads best on this color (13.45:1).

About this color

#E3CABE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.033 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.45:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.45:1
White text1.56:1

Values

HEX#E3CABE
RGBrgb(227, 202, 190)
HSLhsl(19, 40%, 82%)
OKLCHoklch(85.7% 0.033 47.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E3CABE 1.56:1 Fails Lc -29.0 Dividers and decoration only
Black text on #E3CABE 13.45:1 AAA Lc 78.1 Fine for body text
#E3CABE text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#E3CABE text on black 13.45:1 AAA Lc -77.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #E3CABE

    oklch(85.7% 0.033 47.3)

  4. Step 300

    300

    #D9B9AA

    oklch(80.9% 0.042 46.6)

  5. Step 400

    400

    #C4947D

    oklch(70.6% 0.067 46.8)

  6. Step 500

    500

    #B5795B

    oklch(63.1% 0.087 47.3)

  7. Step 600

    600

    #A06141

    oklch(55.6% 0.094 47.1)

  8. Step 700

    700

    #895033

    oklch(49.1% 0.088 46.9)

  9. Step 800

    800

    #6F422B

    oklch(42.7% 0.072 47.2)

  10. Step 900

    900

    #5A3827

    oklch(37.7% 0.056 47.1)

  11. Step 950

    950

    #352117

    oklch(27% 0.036 47.3)

Export this scale for Tailwind in the Tailwind colors tool

#E3CABE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CCBD0.027
Deuteranopia (no green cones)#D6D1BE0.025
Tritanopia (no blue cones)#EBC6C70.022
Achromatopsia (no color)#CFCFCF0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E3CABE

    #E3CABE

    oklch(85.7% 0.033 47.3)

  • #BBD5E1

    #BBD5E1

    oklch(85.8% 0.032 227.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E3CABE

    #E3CABE

    oklch(85.7% 0.033 47.3)

  • #E5C8C8

    #E5C8C8

    oklch(85.7% 0.033 17.8)

  • #DCCEB9

    #DCCEB9

    oklch(85.7% 0.032 78.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E3CABE

    #E3CABE

    oklch(85.7% 0.033 47.3)

  • #B8D7D7

    #B8D7D7

    oklch(85.7% 0.033 196.6)

  • #C3D1E6

    #C3D1E6

    oklch(85.7% 0.033 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E3CABE

    #E3CABE

    oklch(85.7% 0.033 47.3)

  • #BCD7CB

    #BCD7CB

    oklch(85.6% 0.033 167)

  • #CECDE5

    #CECDE5

    oklch(85.7% 0.033 287.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E3CABE

    #E3CABE

    oklch(85.7% 0.033 47.3)

  • #C6D5C1

    #C6D5C1

    oklch(85.6% 0.032 137.8)

  • #BBD5E1

    #BBD5E1

    oklch(85.8% 0.032 227.3)

  • #D9CADE

    #D9CADE

    oklch(85.7% 0.032 317.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E3CABE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E3CABE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.