#E2FAEE

Closest named color: Ice (#D6FFFA). oklch(96.4% 0.03 164.3), rgb(226, 250, 238).

Aa

Black text reads best on this color (19.14:1).

About this color

#E2FAEE is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 19.14:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text19.14:1
White text1.09:1

Values

HEX#E2FAEE
RGBrgb(226, 250, 238)
HSLhsl(150, 71%, 93%)
OKLCHoklch(96.4% 0.03 164.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2FAEE 1.09:1 Fails Lc 0.0 Not readable
Black text on #E2FAEE 19.14:1 AAA Lc 99.7 Preferred for body text
#E2FAEE text on white 1.09:1 Fails Lc 0.0 Not readable
#E2FAEE text on black 19.14:1 AAA Lc -100.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E2FAEE

    oklch(96.4% 0.03 164.3)

  2. Step 100

    100

    #E4ECE8

    oklch(93.6% 0.01 164.9)

  3. Step 200

    200

    #CDDED5

    oklch(88.5% 0.022 163)

  4. Step 300

    300

    #ABC9BA

    oklch(80.9% 0.038 163.8)

  5. Step 400

    400

    #7DAD97

    oklch(70.7% 0.061 164.7)

  6. Step 500

    500

    #5A997D

    oklch(63.2% 0.078 164)

  7. Step 600

    600

    #3D8366

    oklch(55.6% 0.085 164.1)

  8. Step 700

    700

    #2E6F55

    oklch(49.2% 0.079 164.4)

  9. Step 800

    800

    #285A45

    oklch(42.6% 0.065 163.8)

  10. Step 900

    900

    #254A3A

    oklch(37.6% 0.051 164)

  11. Step 950

    950

    #172B22

    oklch(26.9% 0.031 164)

Export this scale for Tailwind in the Tailwind colors tool

#E2FAEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F6ED0.030
Deuteranopia (no green cones)#F4F3EF0.028
Tritanopia (no blue cones)#DEFAF60.011
Achromatopsia (no color)#F4F4F40.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2FAEE

    #E2FAEE

    oklch(96.4% 0.03 164.3)

  • #FFEEF7

    #FFEEF7

    oklch(96.5% 0.022 344.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2FAEE

    #E2FAEE

    oklch(96.4% 0.03 164.3)

  • #EBF8E4

    #EBF8E4

    oklch(96.4% 0.03 134.4)

  • #DDFAF9

    #DDFAF9

    oklch(96.4% 0.03 194.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2FAEE

    #E2FAEE

    oklch(96.4% 0.03 164.3)

  • #F9EFFF

    #F9EFFF

    oklch(96.5% 0.024 313.1)

  • #FFEFEF

    #FFEFEF

    oklch(96.5% 0.017 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2FAEE

    #E2FAEE

    oklch(96.4% 0.03 164.3)

  • #F1F2FF

    #F1F2FF

    oklch(96.4% 0.017 282.5)

  • #FFF0E9

    #FFF0E9

    oklch(96.5% 0.019 46.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2FAEE

    #E2FAEE

    oklch(96.4% 0.03 164.3)

  • #ECF4FF

    #ECF4FF

    oklch(96.4% 0.017 256.3)

  • #FFEEF7

    #FFEEF7

    oklch(96.5% 0.022 344.2)

  • #FFF1DF

    #FFF1DF

    oklch(96.4% 0.028 74.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2FAEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2FAEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.