#E2FAEB

Closest named color: Ice (#D6FFFA). oklch(96.4% 0.032 158.3), rgb(226, 250, 235).

Aa

Black text reads best on this color (19.10:1).

About this color

#E2FAEB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.032 and its hue 158°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 19.10:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.032)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.10:1
White text1.09:1

Values

HEX#E2FAEB
RGBrgb(226, 250, 235)
HSLhsl(143, 71%, 93%)
OKLCHoklch(96.4% 0.032 158.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2FAEB 1.09:1 Fails Lc 0.0 Not readable
Black text on #E2FAEB 19.10:1 AAA Lc 99.5 Preferred for body text
#E2FAEB text on white 1.09:1 Fails Lc 0.0 Not readable
#E2FAEB text on black 19.10:1 AAA Lc -100.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E2FAEB

    oklch(96.4% 0.032 158.3)

  2. Step 100

    100

    #E4ECE7

    oklch(93.6% 0.011 158.8)

  3. Step 200

    200

    #CDDED3

    oklch(88.5% 0.024 157.5)

  4. Step 300

    300

    #ABC9B7

    oklch(80.9% 0.041 159)

  5. Step 400

    400

    #7EAE91

    oklch(70.8% 0.067 157.7)

  6. Step 500

    500

    #5B9976

    oklch(63.1% 0.084 158.1)

  7. Step 600

    600

    #3E845F

    oklch(55.7% 0.092 158.3)

  8. Step 700

    700

    #2F6F4E

    oklch(49% 0.085 158.4)

  9. Step 800

    800

    #295B40

    oklch(42.8% 0.071 157.8)

  10. Step 900

    900

    #264A36

    oklch(37.6% 0.055 158)

  11. Step 950

    950

    #172C20

    oklch(27.1% 0.035 157.9)

Export this scale for Tailwind in the Tailwind colors tool

#E2FAEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF6EA0.031
Deuteranopia (no green cones)#F5F3EC0.029
Tritanopia (no blue cones)#DEFAF50.014
Achromatopsia (no color)#F4F4F40.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2FAEB

    #E2FAEB

    oklch(96.4% 0.032 158.3)

  • #FFEDF9

    #FFEDF9

    oklch(96.4% 0.025 337.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2FAEB

    #E2FAEB

    oklch(96.4% 0.032 158.3)

  • #EDF8E1

    #EDF8E1

    oklch(96.5% 0.032 128)

  • #DCFAF7

    #DCFAF7

    oklch(96.3% 0.031 189.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2FAEB

    #E2FAEB

    oklch(96.4% 0.032 158.3)

  • #F7EFFF

    #F7EFFF

    oklch(96.3% 0.023 308.2)

  • #FFEEF0

    #FFEEF0

    oklch(96.3% 0.019 9.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2FAEB

    #E2FAEB

    oklch(96.4% 0.032 158.3)

  • #F0F2FF

    #F0F2FF

    oklch(96.3% 0.018 279.1)

  • #FFEFEA

    #FFEFEA

    oklch(96.3% 0.019 38.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2FAEB

    #E2FAEB

    oklch(96.4% 0.032 158.3)

  • #EAF4FF

    #EAF4FF

    oklch(96.3% 0.018 250.6)

  • #FFEDF9

    #FFEDF9

    oklch(96.4% 0.025 337.8)

  • #FFF0E1

    #FFF0E1

    oklch(96.3% 0.026 67.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2FAEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2FAEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.