#E2F9EB

Closest named color: Ice (#D6FFFA). oklch(96.1% 0.03 159.1), rgb(226, 249, 235).

Aa

Black text reads best on this color (18.98:1).

About this color

#E2F9EB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.030 and its hue 159°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.023 away. Black text reads best on it, at 18.98:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.030)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.98:1
White text1.10:1

Values

HEX#E2F9EB
RGBrgb(226, 249, 235)
HSLhsl(143, 66%, 93%)
OKLCHoklch(96.1% 0.03 159.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2F9EB 1.10:1 Fails Lc 0.0 Not readable
Black text on #E2F9EB 18.98:1 AAA Lc 99.1 Preferred for body text
#E2F9EB text on white 1.10:1 Fails Lc 0.0 Not readable
#E2F9EB text on black 18.98:1 AAA Lc -100.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E2F9EB

    oklch(96.1% 0.03 159.1)

  2. Step 100

    100

    #E4ECE7

    oklch(93.6% 0.011 158.8)

  3. Step 200

    200

    #CEDED4

    oklch(88.6% 0.022 158.5)

  4. Step 300

    300

    #ACC9B8

    oklch(81% 0.039 159.7)

  5. Step 400

    400

    #7FAD93

    oklch(70.7% 0.062 159.5)

  6. Step 500

    500

    #5D9878

    oklch(63% 0.079 159.3)

  7. Step 600

    600

    #418361

    oklch(55.6% 0.087 159.3)

  8. Step 700

    700

    #326F50

    oklch(49.2% 0.081 159.1)

  9. Step 800

    800

    #2B5A42

    oklch(42.7% 0.066 159.5)

  10. Step 900

    900

    #274A37

    oklch(37.6% 0.053 158.7)

  11. Step 950

    950

    #182B21

    oklch(26.9% 0.031 160.3)

Export this scale for Tailwind in the Tailwind colors tool

#E2F9EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F5EA0.029
Deuteranopia (no green cones)#F4F2EC0.028
Tritanopia (no blue cones)#DEF9F50.014
Achromatopsia (no color)#F3F3F30.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2F9EB

    #E2F9EB

    oklch(96.1% 0.03 159.1)

  • #FFECF8

    #FFECF8

    oklch(96.2% 0.026 339.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2F9EB

    #E2F9EB

    oklch(96.1% 0.03 159.1)

  • #ECF7E1

    #ECF7E1

    oklch(96.2% 0.031 128.8)

  • #DCF9F6

    #DCF9F6

    oklch(96% 0.03 189.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2F9EB

    #E2F9EB

    oklch(96.1% 0.03 159.1)

  • #F7EEFF

    #F7EEFF

    oklch(96.1% 0.024 309.4)

  • #FFEDEF

    #FFEDEF

    oklch(96.1% 0.02 9.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2F9EB

    #E2F9EB

    oklch(96.1% 0.03 159.1)

  • #EFF1FF

    #EFF1FF

    oklch(96.1% 0.019 279.5)

  • #FFEEE9

    #FFEEE9

    oklch(96.1% 0.02 37)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2F9EB

    #E2F9EB

    oklch(96.1% 0.03 159.1)

  • #E9F4FF

    #E9F4FF

    oklch(96.2% 0.019 248)

  • #FFECF8

    #FFECF8

    oklch(96.2% 0.026 339.4)

  • #FFEFDF

    #FFEFDF

    oklch(96.1% 0.027 67.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2F9EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2F9EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.