#E2D8C2

Closest named color: Pale Oak (#DBCFB0). oklch(88.4% 0.031 86.5), rgb(226, 216, 194).

Aa

Black text reads best on this color (14.83:1).

About this color

#E2D8C2 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.031 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 14.83:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.83:1
White text1.41:1

Values

HEX#E2D8C2
RGBrgb(226, 216, 194)
HSLhsl(41, 36%, 82%)
OKLCHoklch(88.4% 0.031 86.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2D8C2 1.41:1 Fails Lc -22.8 Dividers and decoration only
Black text on #E2D8C2 14.83:1 AAA Lc 83.7 Fine for body text
#E2D8C2 text on white 1.41:1 Fails Lc 20.0 Dividers and decoration only
#E2D8C2 text on black 14.83:1 AAA Lc -83.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDE9E1

    oklch(93.5% 0.012 84.6)

  3. Step 200

    200 (this color)

    #E2D8C2

    oklch(88.4% 0.031 86.5)

  4. Step 300

    300

    #CCBFA4

    oklch(80.8% 0.04 85.3)

  5. Step 400

    400

    #B29E72

    oklch(70.6% 0.064 86.3)

  6. Step 500

    500

    #9F864C

    oklch(63% 0.083 86.7)

  7. Step 600

    600

    #8A6F2E

    oklch(55.5% 0.09 86.4)

  8. Step 700

    700

    #755D21

    oklch(49% 0.083 86.8)

  9. Step 800

    800

    #604C1D

    oklch(42.7% 0.069 85.8)

  10. Step 900

    900

    #4E401E

    oklch(37.8% 0.054 87.3)

  11. Step 950

    950

    #2E2512

    oklch(26.9% 0.034 84.8)

Export this scale for Tailwind in the Tailwind colors tool

#E2D8C2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED7C10.006
Deuteranopia (no green cones)#E0DAC30.005
Tritanopia (no blue cones)#E8D4D20.029
Achromatopsia (no color)#D9D9D90.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2D8C2

    #E2D8C2

    oklch(88.4% 0.031 86.5)

  • #CFD9EE

    #CFD9EE

    oklch(88.4% 0.031 265.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2D8C2

    #E2D8C2

    oklch(88.4% 0.031 86.5)

  • #EAD4C5

    #EAD4C5

    oklch(88.4% 0.032 56.6)

  • #D7DCC5

    #D7DCC5

    oklch(88.4% 0.031 117)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2D8C2

    #E2D8C2

    oklch(88.4% 0.031 86.5)

  • #C6DDEB

    #C6DDEB

    oklch(88.5% 0.031 234.5)

  • #DAD5EC

    #DAD5EC

    oklch(88.4% 0.032 295.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2D8C2

    #E2D8C2

    oklch(88.4% 0.031 86.5)

  • #C2DFE3

    #C2DFE3

    oklch(88.4% 0.031 206.7)

  • #E5D2E4

    #E5D2E4

    oklch(88.5% 0.032 327.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2D8C2

    #E2D8C2

    oklch(88.4% 0.031 86.5)

  • #C4E0D8

    #C4E0D8

    oklch(88.4% 0.032 176.5)

  • #CFD9EE

    #CFD9EE

    oklch(88.4% 0.031 265.3)

  • #EBD1D9

    #EBD1D9

    oklch(88.4% 0.031 357.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2D8C2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2D8C2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.