#E2D2D5

Closest named color: Light Gray (#D3D3D3). oklch(87.8% 0.018 4.6), rgb(226, 210, 213).

Aa

Black text reads best on this color (14.41:1).

About this color

#E2D2D5 is a light close to neutral grey. In OKLCH its lightness is 88%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.021 away. Black text reads best on it, at 14.41:1.

Hue familyNeutrals
Lightnesslight (88%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text14.41:1
White text1.45:1

Values

HEX#E2D2D5
RGBrgb(226, 210, 213)
HSLhsl(349, 22%, 85%)
OKLCHoklch(87.8% 0.018 4.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2D2D5 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #E2D2D5 14.41:1 AAA Lc 82.0 Fine for body text
#E2D2D5 text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#E2D2D5 text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F5

    oklch(97.2% 0.002 17.2)

  2. Step 100

    100

    #EEE8E9

    oklch(93.6% 0.007 5.6)

  3. Step 200

    200 (this color)

    #E2D2D5

    oklch(87.8% 0.018 4.6)

  4. Step 300

    300

    #CFBBBF

    oklch(81% 0.023 4)

  5. Step 400

    400

    #B6979D

    oklch(70.6% 0.038 5)

  6. Step 500

    500

    #A37E86

    oklch(63.1% 0.047 4.1)

  7. Step 600

    600

    #8E676F

    oklch(55.6% 0.051 5.3)

  8. Step 700

    700

    #79555D

    oklch(49% 0.049 4.4)

  9. Step 800

    800

    #62464C

    oklch(42.7% 0.039 4.7)

  10. Step 900

    900

    #503B3F

    oklch(37.7% 0.03 5.9)

  11. Step 950

    950

    #2F2325

    oklch(27.1% 0.019 7.2)

Export this scale for Tailwind in the Tailwind colors tool

#E2D2D5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D4D50.019
Deuteranopia (no green cones)#D7D7D50.019
Tritanopia (no blue cones)#E5D1D30.005
Achromatopsia (no color)#D6D6D60.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2D2D5

    #E2D2D5

    oklch(87.8% 0.018 4.6)

  • #CADBD8

    #CADBD8

    oklch(87.8% 0.019 184.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2D2D5

    #E2D2D5

    oklch(87.8% 0.018 4.6)

  • #DFD2DC

    #DFD2DC

    oklch(87.7% 0.02 333.5)

  • #E2D3CF

    #E2D3CF

    oklch(87.8% 0.018 35.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2D2D5

    #E2D2D5

    oklch(87.8% 0.018 4.6)

  • #CEDAD1

    #CEDAD1

    oklch(87.7% 0.018 153.5)

  • #CADADE

    #CADADE

    oklch(87.7% 0.018 214.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2D2D5

    #E2D2D5

    oklch(87.8% 0.018 4.6)

  • #D4D9CC

    #D4D9CC

    oklch(87.8% 0.018 124)

  • #CDD8E2

    #CDD8E2

    oklch(87.7% 0.018 245.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2D2D5

    #E2D2D5

    oklch(87.8% 0.018 4.6)

  • #DAD7CA

    #DAD7CA

    oklch(87.8% 0.018 96.1)

  • #CADBD8

    #CADBD8

    oklch(87.8% 0.019 184.2)

  • #D3D6E3

    #D3D6E3

    oklch(87.8% 0.018 275.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2D2D5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2D2D5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.