#E2D2B2

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.046 84.6), rgb(226, 210, 178).

Aa

Black text reads best on this color (14.09:1).

About this color

#E2D2B2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.046 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 14.09:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.09:1
White text1.48:1

Values

HEX#E2D2B2
RGBrgb(226, 210, 178)
HSLhsl(40, 45%, 79%)
OKLCHoklch(86.9% 0.046 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2D2B2 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #E2D2B2 14.09:1 AAA Lc 80.7 Fine for body text
#E2D2B2 text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#E2D2B2 text on black 14.09:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #E2D2B2

    oklch(86.9% 0.046 84.6)

  4. Step 300

    300

    #D3BE95

    oklch(80.9% 0.06 83.9)

  5. Step 400

    400

    #BC9C58

    oklch(70.7% 0.095 84.8)

  6. Step 500

    500

    #AB821B

    oklch(63% 0.121 84.5)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543D00

    oklch(37.5% 0.077 84.5)

  11. Step 950

    950

    #322404

    oklch(27% 0.051 84.2)

Export this scale for Tailwind in the Tailwind colors tool

#E2D2B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD1B00.012
Deuteranopia (no green cones)#DED5B30.009
Tritanopia (no blue cones)#EACCC90.041
Achromatopsia (no color)#D3D3D30.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2D2B2

    #E2D2B2

    oklch(86.9% 0.046 84.6)

  • #C5D4F3

    #C5D4F3

    oklch(86.8% 0.046 264.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2D2B2

    #E2D2B2

    oklch(86.9% 0.046 84.6)

  • #EDCCB8

    #EDCCB8

    oklch(86.8% 0.046 53.1)

  • #D2D8B6

    #D2D8B6

    oklch(86.9% 0.046 115.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2D2B2

    #E2D2B2

    oklch(86.9% 0.046 84.6)

  • #B7D9EE

    #B7D9EE

    oklch(86.7% 0.046 235.2)

  • #D5CEF0

    #D5CEF0

    oklch(86.8% 0.047 294.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2D2B2

    #E2D2B2

    oklch(86.9% 0.046 84.6)

  • #B1DDE2

    #B1DDE2

    oklch(86.8% 0.046 204.9)

  • #E4CAE5

    #E4CAE5

    oklch(86.9% 0.046 324.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2D2B2

    #E2D2B2

    oklch(86.9% 0.046 84.6)

  • #B5DED2

    #B5DED2

    oklch(86.8% 0.046 175.5)

  • #C5D4F3

    #C5D4F3

    oklch(86.8% 0.046 264.9)

  • #EEC8D5

    #EEC8D5

    oklch(86.9% 0.046 355.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2D2B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2D2B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.