#E2CFB9

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.036 71.4), rgb(226, 207, 185).

Aa

Black text reads best on this color (13.85:1).

About this color

#E2CFB9 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.036 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 13.85:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.85:1
White text1.51:1

Values

HEX#E2CFB9
RGBrgb(226, 207, 185)
HSLhsl(32, 41%, 81%)
OKLCHoklch(86.4% 0.036 71.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CFB9 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #E2CFB9 13.85:1 AAA Lc 79.7 Fine for body text
#E2CFB9 text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#E2CFB9 text on black 13.85:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9E0

    oklch(93.7% 0.014 74.4)

  3. Step 200

    200 (this color)

    #E2CFB9

    oklch(86.4% 0.036 71.4)

  4. Step 300

    300

    #D4BCA0

    oklch(80.8% 0.047 71.4)

  5. Step 400

    400

    #BE996C

    oklch(70.6% 0.075 71.6)

  6. Step 500

    500

    #AE7F44

    oklch(63.1% 0.096 70.8)

  7. Step 600

    600

    #996822

    oklch(55.7% 0.104 71.6)

  8. Step 700

    700

    #825614

    oklch(49% 0.097 71.6)

  9. Step 800

    800

    #6A4714

    oklch(42.8% 0.08 72)

  10. Step 900

    900

    #563C18

    oklch(37.8% 0.063 72.6)

  11. Step 950

    950

    #33230F

    oklch(27.1% 0.04 70.8)

Export this scale for Tailwind in the Tailwind colors tool

#E2CFB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CFB80.017
Deuteranopia (no green cones)#DBD4B90.016
Tritanopia (no blue cones)#EACAC90.032
Achromatopsia (no color)#D2D2D20.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CFB9

    #E2CFB9

    oklch(86.4% 0.036 71.4)

  • #C1D5EA

    #C1D5EA

    oklch(86.5% 0.036 249.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CFB9

    #E2CFB9

    oklch(86.4% 0.036 71.4)

  • #E9CBC0

    #E9CBC0

    oklch(86.4% 0.037 41.2)

  • #D7D4B9

    #D7D4B9

    oklch(86.5% 0.036 101.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CFB9

    #E2CFB9

    oklch(86.4% 0.036 71.4)

  • #B9D8E4

    #B9D8E4

    oklch(86.3% 0.037 223.2)

  • #CED0EB

    #CED0EB

    oklch(86.4% 0.037 282.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CFB9

    #E2CFB9

    oklch(86.4% 0.036 71.4)

  • #B8DBD8

    #B8DBD8

    oklch(86.5% 0.037 190.1)

  • #DACCE4

    #DACCE4

    oklch(86.4% 0.036 311.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CFB9

    #E2CFB9

    oklch(86.4% 0.036 71.4)

  • #BEDACB

    #BEDACB

    oklch(86.4% 0.036 162.2)

  • #C1D5EA

    #C1D5EA

    oklch(86.5% 0.036 249.5)

  • #E4C9D9

    #E4C9D9

    oklch(86.3% 0.037 341.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CFB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CFB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.