#E2CFB5

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.041 75.8), rgb(226, 207, 181).

Aa

Black text reads best on this color (13.82:1).

About this color

#E2CFB5 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.041 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.82:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.82:1
White text1.51:1

Values

HEX#E2CFB5
RGBrgb(226, 207, 181)
HSLhsl(35, 44%, 80%)
OKLCHoklch(86.3% 0.041 75.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CFB5 1.51:1 Fails Lc -27.4 Dividers and decoration only
Black text on #E2CFB5 13.82:1 AAA Lc 79.6 Fine for body text
#E2CFB5 text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#E2CFB5 text on black 13.82:1 AAA Lc -79.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DF

    oklch(93.7% 0.015 77.1)

  3. Step 200

    200 (this color)

    #E2CFB5

    oklch(86.3% 0.041 75.8)

  4. Step 300

    300

    #D5BD9B

    oklch(81% 0.053 76.4)

  5. Step 400

    400

    #BF9A64

    oklch(70.8% 0.084 76.2)

  6. Step 500

    500

    #AF8035

    oklch(63.2% 0.108 76)

  7. Step 600

    600

    #9A6801

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #573C0E

    oklch(37.8% 0.071 76.2)

  11. Step 950

    950

    #33230B

    oklch(27% 0.044 74.9)

Export this scale for Tailwind in the Tailwind colors tool

#E2CFB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CFB30.016
Deuteranopia (no green cones)#DBD3B60.013
Tritanopia (no blue cones)#EACAC80.035
Achromatopsia (no color)#D2D2D20.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CFB5

    #E2CFB5

    oklch(86.3% 0.041 75.8)

  • #C1D4ED

    #C1D4ED

    oklch(86.4% 0.04 255.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CFB5

    #E2CFB5

    oklch(86.3% 0.041 75.8)

  • #EACABC

    #EACABC

    oklch(86.2% 0.041 45)

  • #D5D4B6

    #D5D4B6

    oklch(86.3% 0.04 105.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CFB5

    #E2CFB5

    oklch(86.3% 0.041 75.8)

  • #B7D8E7

    #B7D8E7

    oklch(86.3% 0.041 227.1)

  • #CFCFEC

    #CFCFEC

    oklch(86.4% 0.04 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CFB5

    #E2CFB5

    oklch(86.3% 0.041 75.8)

  • #B4DBDB

    #B4DBDB

    oklch(86.4% 0.041 196.4)

  • #DDCAE5

    #DDCAE5

    oklch(86.3% 0.042 316)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CFB5

    #E2CFB5

    oklch(86.3% 0.041 75.8)

  • #BADBCC

    #BADBCC

    oklch(86.3% 0.041 166.2)

  • #C1D4ED

    #C1D4ED

    oklch(86.4% 0.04 255.3)

  • #E7C8D8

    #E7C8D8

    oklch(86.4% 0.041 345.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CFB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CFB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.