#E2CFAC

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.051 82.8), rgb(226, 207, 172).

Aa

Black text reads best on this color (13.75:1).

About this color

#E2CFAC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.051 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.75:1
White text1.52:1

Values

HEX#E2CFAC
RGBrgb(226, 207, 172)
HSLhsl(39, 48%, 78%)
OKLCHoklch(86.1% 0.051 82.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CFAC 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #E2CFAC 13.75:1 AAA Lc 79.3 Fine for body text
#E2CFAC text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#E2CFAC text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DC

    oklch(93.6% 0.019 83.1)

  3. Step 200

    200 (this color)

    #E2CFAC

    oklch(86.1% 0.051 82.8)

  4. Step 300

    300

    #D6BD90

    oklch(80.9% 0.066 82)

  5. Step 400

    400

    #C19A4E

    oklch(70.7% 0.105 82.3)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#E2CFAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CEAA0.015
Deuteranopia (no green cones)#DDD3AD0.012
Tritanopia (no blue cones)#EBC9C50.044
Achromatopsia (no color)#D1D1D10.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CFAC

    #E2CFAC

    oklch(86.1% 0.051 82.8)

  • #C0D2F4

    #C0D2F4

    oklch(86.1% 0.051 263.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CFAC

    #E2CFAC

    oklch(86.1% 0.051 82.8)

  • #EDC9B3

    #EDC9B3

    oklch(86.1% 0.051 53.3)

  • #D1D5AF

    #D1D5AF

    oklch(86% 0.051 112.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CFAC

    #E2CFAC

    oklch(86.1% 0.051 82.8)

  • #B1D8EE

    #B1D8EE

    oklch(86.1% 0.051 232.9)

  • #D2CCF1

    #D2CCF1

    oklch(86.2% 0.051 292.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CFAC

    #E2CFAC

    oklch(86.1% 0.051 82.8)

  • #ABDCE0

    #ABDCE0

    oklch(86.2% 0.051 202.5)

  • #E2C7E5

    #E2C7E5

    oklch(86.1% 0.05 322.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CFAC

    #E2CFAC

    oklch(86.1% 0.051 82.8)

  • #B0DDCE

    #B0DDCE

    oklch(86.1% 0.051 172.7)

  • #C0D2F4

    #C0D2F4

    oklch(86.1% 0.051 263.2)

  • #EDC4D4

    #EDC4D4

    oklch(86% 0.051 352.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CFAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CFAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.