#E2CEBD

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.032 62.8), rgb(226, 206, 189).

Aa

Black text reads best on this color (13.79:1).

About this color

#E2CEBD is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.032 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.79:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.79:1
White text1.52:1

Values

HEX#E2CEBD
RGBrgb(226, 206, 189)
HSLhsl(28, 39%, 81%)
OKLCHoklch(86.3% 0.032 62.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CEBD 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #E2CEBD 13.79:1 AAA Lc 79.5 Fine for body text
#E2CEBD text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#E2CEBD text on black 13.79:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #E2CEBD

    oklch(86.3% 0.032 62.8)

  4. Step 300

    300

    #D5BBA6

    oklch(80.9% 0.041 61.1)

  5. Step 400

    400

    #BF9876

    oklch(70.7% 0.066 62.5)

  6. Step 500

    500

    #AE7E52

    oklch(63.1% 0.084 62.8)

  7. Step 600

    600

    #996636

    oklch(55.5% 0.092 62.3)

  8. Step 700

    700

    #835528

    oklch(49.1% 0.086 62.7)

  9. Step 800

    800

    #6A4623

    oklch(42.7% 0.07 63.2)

  10. Step 900

    900

    #563B21

    oklch(37.7% 0.055 63.8)

  11. Step 950

    950

    #332314

    oklch(27.1% 0.035 63.6)

Export this scale for Tailwind in the Tailwind colors tool

#E2CEBD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBC0.020
Deuteranopia (no green cones)#D9D3BD0.017
Tritanopia (no blue cones)#E9CAC90.025
Achromatopsia (no color)#D1D1D10.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CEBD

    #E2CEBD

    oklch(86.3% 0.032 62.8)

  • #C1D5E6

    #C1D5E6

    oklch(86.3% 0.032 243.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CEBD

    #E2CEBD

    oklch(86.3% 0.032 62.8)

  • #E6CBC5

    #E6CBC5

    oklch(86.3% 0.032 32.6)

  • #D9D2BB

    #D9D2BB

    oklch(86.3% 0.032 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CEBD

    #E2CEBD

    oklch(86.3% 0.032 62.8)

  • #BBD8DF

    #BBD8DF

    oklch(86.3% 0.032 213.9)

  • #CBD1E8

    #CBD1E8

    oklch(86.3% 0.032 274.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CEBD

    #E2CEBD

    oklch(86.3% 0.032 62.8)

  • #BCD9D4

    #BCD9D4

    oklch(86.3% 0.032 184.1)

  • #D6CDE4

    #D6CDE4

    oklch(86.3% 0.033 303.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CEBD

    #E2CEBD

    oklch(86.3% 0.032 62.8)

  • #C3D9C8

    #C3D9C8

    oklch(86.4% 0.033 152.4)

  • #C1D5E6

    #C1D5E6

    oklch(86.3% 0.032 243.7)

  • #E0CBDB

    #E0CBDB

    oklch(86.4% 0.032 334)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CEBD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CEBD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.