#E2CEBC

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.033 64.4), rgb(226, 206, 188).

Aa

Black text reads best on this color (13.78:1).

About this color

#E2CEBC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.033 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.78:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.78:1
White text1.52:1

Values

HEX#E2CEBC
RGBrgb(226, 206, 188)
HSLhsl(28, 40%, 81%)
OKLCHoklch(86.3% 0.033 64.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CEBC 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #E2CEBC 13.78:1 AAA Lc 79.5 Fine for body text
#E2CEBC text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#E2CEBC text on black 13.78:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #E2CEBC

    oklch(86.3% 0.033 64.4)

  4. Step 300

    300

    #D5BBA5

    oklch(80.8% 0.042 62.4)

  5. Step 400

    400

    #BF9874

    oklch(70.7% 0.068 64.1)

  6. Step 500

    500

    #AE7E4F

    oklch(63% 0.087 64.5)

  7. Step 600

    600

    #9A6732

    oklch(55.7% 0.095 64.6)

  8. Step 700

    700

    #835525

    oklch(49.1% 0.088 64.2)

  9. Step 800

    800

    #6B4620

    oklch(42.8% 0.073 64.3)

  10. Step 900

    900

    #573B1F

    oklch(37.8% 0.058 64.5)

  11. Step 950

    950

    #332313

    oklch(27.1% 0.036 65.3)

Export this scale for Tailwind in the Tailwind colors tool

#E2CEBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CFBB0.018
Deuteranopia (no green cones)#D9D3BC0.017
Tritanopia (no blue cones)#E9CAC90.026
Achromatopsia (no color)#D1D1D10.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CEBC

    #E2CEBC

    oklch(86.3% 0.033 64.4)

  • #C0D5E7

    #C0D5E7

    oklch(86.3% 0.034 244)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CEBC

    #E2CEBC

    oklch(86.3% 0.033 64.4)

  • #E7CBC4

    #E7CBC4

    oklch(86.4% 0.033 34.3)

  • #D9D2BA

    #D9D2BA

    oklch(86.3% 0.033 93.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CEBC

    #E2CEBC

    oklch(86.3% 0.033 64.4)

  • #BAD8DF

    #BAD8DF

    oklch(86.2% 0.033 213.4)

  • #CBD1E8

    #CBD1E8

    oklch(86.3% 0.032 274.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CEBC

    #E2CEBC

    oklch(86.3% 0.033 64.4)

  • #BBDAD4

    #BBDAD4

    oklch(86.4% 0.034 182.5)

  • #D7CDE4

    #D7CDE4

    oklch(86.3% 0.033 305.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CEBC

    #E2CEBC

    oklch(86.3% 0.033 64.4)

  • #C2D9C8

    #C2D9C8

    oklch(86.3% 0.034 153.6)

  • #C0D5E7

    #C0D5E7

    oklch(86.3% 0.034 244)

  • #E0CADB

    #E0CADB

    oklch(86.2% 0.033 333.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CEBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CEBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.