#E2CDBC

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.033 61.4), rgb(226, 205, 188).

Aa

Black text reads best on this color (13.69:1).

About this color

#E2CDBC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.033 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.69:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.69:1
White text1.53:1

Values

HEX#E2CDBC
RGBrgb(226, 205, 188)
HSLhsl(27, 40%, 81%)
OKLCHoklch(86.1% 0.033 61.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CDBC 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #E2CDBC 13.69:1 AAA Lc 79.1 Fine for body text
#E2CDBC text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#E2CDBC text on black 13.69:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #E2CDBC

    oklch(86.1% 0.033 61.4)

  4. Step 300

    300

    #D6BBA5

    oklch(80.9% 0.043 61.3)

  5. Step 400

    400

    #C09775

    oklch(70.6% 0.068 61)

  6. Step 500

    500

    #B07D51

    oklch(63.1% 0.087 61)

  7. Step 600

    600

    #9B6635

    oklch(55.7% 0.094 61.6)

  8. Step 700

    700

    #845427

    oklch(49.1% 0.088 61.4)

  9. Step 800

    800

    #6B4522

    oklch(42.6% 0.072 61.5)

  10. Step 900

    900

    #573A21

    oklch(37.6% 0.056 60.6)

  11. Step 950

    950

    #332214

    oklch(26.9% 0.035 60)

Export this scale for Tailwind in the Tailwind colors tool

#E2CDBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEBB0.020
Deuteranopia (no green cones)#D8D2BC0.018
Tritanopia (no blue cones)#E9C9C80.025
Achromatopsia (no color)#D1D1D10.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CDBC

    #E2CDBC

    oklch(86.1% 0.033 61.4)

  • #BFD5E6

    #BFD5E6

    oklch(86.2% 0.033 241.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CDBC

    #E2CDBC

    oklch(86.1% 0.033 61.4)

  • #E6CAC4

    #E6CAC4

    oklch(86.1% 0.033 32.1)

  • #D9D1B9

    #D9D1B9

    oklch(86.1% 0.033 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CDBC

    #E2CDBC

    oklch(86.1% 0.033 61.4)

  • #BAD8DE

    #BAD8DE

    oklch(86.2% 0.033 211.1)

  • #C9D1E8

    #C9D1E8

    oklch(86.2% 0.033 270.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CDBC

    #E2CDBC

    oklch(86.1% 0.033 61.4)

  • #BBD9D3

    #BBD9D3

    oklch(86.2% 0.033 182.1)

  • #D5CDE4

    #D5CDE4

    oklch(86.2% 0.033 301.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CDBC

    #E2CDBC

    oklch(86.1% 0.033 61.4)

  • #C2D8C7

    #C2D8C7

    oklch(86.1% 0.033 152.4)

  • #BFD5E6

    #BFD5E6

    oklch(86.2% 0.033 241.1)

  • #DFCADB

    #DFCADB

    oklch(86.1% 0.033 332.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CDBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CDBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.