#E2CDB4

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.041 72.1), rgb(226, 205, 180).

Aa

Black text reads best on this color (13.62:1).

About this color

#E2CDB4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.041 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.62:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.62:1
White text1.54:1

Values

HEX#E2CDB4
RGBrgb(226, 205, 180)
HSLhsl(33, 44%, 80%)
OKLCHoklch(85.9% 0.041 72.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CDB4 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #E2CDB4 13.62:1 AAA Lc 78.8 Fine for body text
#E2CDB4 text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#E2CDB4 text on black 13.62:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E8DF

    oklch(93.5% 0.015 70.9)

  3. Step 200

    200 (this color)

    #E2CDB4

    oklch(85.9% 0.041 72.1)

  4. Step 300

    300

    #D6BC9C

    oklch(80.9% 0.052 72.7)

  5. Step 400

    400

    #C19864

    oklch(70.6% 0.084 72.4)

  6. Step 500

    500

    #B17E37

    oklch(63.1% 0.108 72.4)

  7. Step 600

    600

    #9D6606

    oklch(55.6% 0.117 71.9)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6D4502

    oklch(42.6% 0.091 71.6)

  10. Step 900

    900

    #583B10

    oklch(37.7% 0.07 72.8)

  11. Step 950

    950

    #34230B

    oklch(27.1% 0.045 73.1)

Export this scale for Tailwind in the Tailwind colors tool

#E2CDB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB20.019
Deuteranopia (no green cones)#DAD2B50.016
Tritanopia (no blue cones)#EAC8C60.034
Achromatopsia (no color)#D0D0D00.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CDB4

    #E2CDB4

    oklch(85.9% 0.041 72.1)

  • #BED3EC

    #BED3EC

    oklch(85.9% 0.042 252.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CDB4

    #E2CDB4

    oklch(85.9% 0.041 72.1)

  • #E9C9BC

    #E9C9BC

    oklch(86% 0.041 43.4)

  • #D6D2B4

    #D6D2B4

    oklch(85.9% 0.04 100.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CDB4

    #E2CDB4

    oklch(85.9% 0.041 72.1)

  • #B4D7E4

    #B4D7E4

    oklch(85.8% 0.041 222.3)

  • #CCCEEC

    #CCCEEC

    oklch(85.9% 0.041 282.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CDB4

    #E2CDB4

    oklch(85.9% 0.041 72.1)

  • #B3DAD8

    #B3DAD8

    oklch(86% 0.041 192.6)

  • #DAC9E5

    #DAC9E5

    oklch(85.8% 0.042 312.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CDB4

    #E2CDB4

    oklch(85.9% 0.041 72.1)

  • #BADAC9

    #BADAC9

    oklch(86% 0.041 162.3)

  • #BED3EC

    #BED3EC

    oklch(85.9% 0.042 252.8)

  • #E5C7D8

    #E5C7D8

    oklch(86% 0.04 342.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CDB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CDB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.