#E2CC9C

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.068 86.2), rgb(226, 204, 156).

Aa

Black text reads best on this color (13.35:1).

About this color

#E2CC9C is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.068 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.35:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.35:1
White text1.57:1

Values

HEX#E2CC9C
RGBrgb(226, 204, 156)
HSLhsl(41, 55%, 75%)
OKLCHoklch(85.2% 0.068 86.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CC9C 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #E2CC9C 13.35:1 AAA Lc 77.7 Fine for body text
#E2CC9C text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#E2CC9C text on black 13.35:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D7

    oklch(93.5% 0.025 86.9)

  3. Step 200

    200 (this color)

    #E2CC9C

    oklch(85.2% 0.068 86.2)

  4. Step 300

    300

    #D9BD7F

    oklch(80.8% 0.086 86.2)

  5. Step 400

    400

    #C79919

    oklch(70.7% 0.139 86)

  6. Step 500

    500

    #AC8300

    oklch(63.2% 0.129 86.4)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#E2CC9C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CB990.016
Deuteranopia (no green cones)#DDD19D0.014
Tritanopia (no blue cones)#EDC4BF0.060
Achromatopsia (no color)#CECECE0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CC9C

    #E2CC9C

    oklch(85.2% 0.068 86.2)

  • #BACEFC

    #BACEFC

    oklch(85.2% 0.068 266.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CC9C

    #E2CC9C

    oklch(85.2% 0.068 86.2)

  • #F2C4A4

    #F2C4A4

    oklch(85.3% 0.068 56.5)

  • #CBD5A2

    #CBD5A2

    oklch(85.3% 0.069 116.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CC9C

    #E2CC9C

    oklch(85.2% 0.068 86.2)

  • #A4D6F5

    #A4D6F5

    oklch(85.2% 0.068 235.8)

  • #D2C6F6

    #D2C6F6

    oklch(85.2% 0.067 296.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CC9C

    #E2CC9C

    oklch(85.2% 0.068 86.2)

  • #99DCE4

    #99DCE4

    oklch(85.3% 0.068 205.3)

  • #E6C0E6

    #E6C0E6

    oklch(85.2% 0.066 326.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CC9C

    #E2CC9C

    oklch(85.2% 0.068 86.2)

  • #9FDDCD

    #9FDDCD

    oklch(85.1% 0.067 176.8)

  • #BACEFC

    #BACEFC

    oklch(85.2% 0.068 266.5)

  • #F4BDD0

    #F4BDD0

    oklch(85.3% 0.067 356)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CC9C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CC9C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.