#E2CBAC

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.049 75.2), rgb(226, 203, 172).

Aa

Black text reads best on this color (13.37:1).

About this color

#E2CBAC is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.049 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.37:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.37:1
White text1.57:1

Values

HEX#E2CBAC
RGBrgb(226, 203, 172)
HSLhsl(34, 48%, 78%)
OKLCHoklch(85.3% 0.049 75.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CBAC 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #E2CBAC 13.37:1 AAA Lc 77.8 Fine for body text
#E2CBAC text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#E2CBAC text on black 13.37:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E8DD

    oklch(93.5% 0.018 73.1)

  3. Step 200

    200 (this color)

    #E2CBAC

    oklch(85.3% 0.049 75.2)

  4. Step 300

    300

    #D9BC94

    oklch(81% 0.063 75.6)

  5. Step 400

    400

    #C59755

    oklch(70.6% 0.1 74.9)

  6. Step 500

    500

    #B67C12

    oklch(63% 0.129 74.9)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #352203

    oklch(26.9% 0.053 75.5)

Export this scale for Tailwind in the Tailwind colors tool

#E2CBAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAA0.020
Deuteranopia (no green cones)#DAD1AD0.018
Tritanopia (no blue cones)#ECC5C20.041
Achromatopsia (no color)#CECECE0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CBAC

    #E2CBAC

    oklch(85.3% 0.049 75.2)

  • #BAD1EF

    #BAD1EF

    oklch(85.3% 0.049 255.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CBAC

    #E2CBAC

    oklch(85.3% 0.049 75.2)

  • #EBC6B5

    #EBC6B5

    oklch(85.4% 0.048 46.1)

  • #D3D1AD

    #D3D1AD

    oklch(85.3% 0.048 104.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CBAC

    #E2CBAC

    oklch(85.3% 0.049 75.2)

  • #AED6E7

    #AED6E7

    oklch(85.3% 0.048 225.6)

  • #CBCBEE

    #CBCBEE

    oklch(85.3% 0.048 285.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CBAC

    #E2CBAC

    oklch(85.3% 0.049 75.2)

  • #AAD9D9

    #AAD9D9

    oklch(85.2% 0.049 196.3)

  • #DBC6E5

    #DBC6E5

    oklch(85.3% 0.048 315)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CBAC

    #E2CBAC

    oklch(85.3% 0.049 75.2)

  • #B2DAC7

    #B2DAC7

    oklch(85.4% 0.05 164.8)

  • #BAD1EF

    #BAD1EF

    oklch(85.3% 0.049 255.1)

  • #E8C3D6

    #E8C3D6

    oklch(85.4% 0.049 345.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CBAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CBAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.