#E2CAB8

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.037 59.1), rgb(226, 202, 184).

Aa

Black text reads best on this color (13.37:1).

About this color

#E2CAB8 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.037 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.37:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.37:1
White text1.57:1

Values

HEX#E2CAB8
RGBrgb(226, 202, 184)
HSLhsl(26, 42%, 80%)
OKLCHoklch(85.4% 0.037 59.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2CAB8 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #E2CAB8 13.37:1 AAA Lc 77.8 Fine for body text
#E2CAB8 text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#E2CAB8 text on black 13.37:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200 (this color)

    #E2CAB8

    oklch(85.4% 0.037 59.1)

  4. Step 300

    300

    #D8BAA3

    oklch(80.9% 0.047 59.5)

  5. Step 400

    400

    #C49671

    oklch(70.8% 0.075 60)

  6. Step 500

    500

    #B47B4B

    oklch(63.1% 0.096 59.9)

  7. Step 600

    600

    #A0632D

    oklch(55.7% 0.105 59.3)

  8. Step 700

    700

    #895220

    oklch(49.3% 0.097 59.3)

  9. Step 800

    800

    #6F431C

    oklch(42.7% 0.081 59.3)

  10. Step 900

    900

    #5A391D

    oklch(37.7% 0.063 59.5)

  11. Step 950

    950

    #352212

    oklch(27.1% 0.04 60.1)

Export this scale for Tailwind in the Tailwind colors tool

#E2CAB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBB70.024
Deuteranopia (no green cones)#D7D0B80.021
Tritanopia (no blue cones)#EAC5C50.028
Achromatopsia (no color)#CECECE0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2CAB8

    #E2CAB8

    oklch(85.4% 0.037 59.1)

  • #BAD3E5

    #BAD3E5

    oklch(85.4% 0.037 239.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2CAB8

    #E2CAB8

    oklch(85.4% 0.037 59.1)

  • #E6C7C2

    #E6C7C2

    oklch(85.5% 0.036 28.7)

  • #D9CEB5

    #D9CEB5

    oklch(85.4% 0.036 87.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2CAB8

    #E2CAB8

    oklch(85.4% 0.037 59.1)

  • #B5D6DC

    #B5D6DC

    oklch(85.4% 0.036 209.8)

  • #C5CFE8

    #C5CFE8

    oklch(85.5% 0.036 268.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2CAB8

    #E2CAB8

    oklch(85.4% 0.037 59.1)

  • #B7D7CF

    #B7D7CF

    oklch(85.4% 0.036 178.6)

  • #D2CAE4

    #D2CAE4

    oklch(85.3% 0.037 299.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2CAB8

    #E2CAB8

    oklch(85.4% 0.037 59.1)

  • #BFD6C2

    #BFD6C2

    oklch(85.3% 0.037 149)

  • #BAD3E5

    #BAD3E5

    oklch(85.4% 0.037 239.2)

  • #DDC7DB

    #DDC7DB

    oklch(85.4% 0.036 328.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2CAB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2CAB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.