#E2C9BE

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.032 45.2), rgb(226, 201, 190).

Aa

Black text reads best on this color (13.33:1).

About this color

#E2C9BE is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.032 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.33:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.33:1
White text1.57:1

Values

HEX#E2C9BE
RGBrgb(226, 201, 190)
HSLhsl(18, 38%, 82%)
OKLCHoklch(85.4% 0.032 45.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2C9BE 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #E2C9BE 13.33:1 AAA Lc 77.6 Fine for body text
#E2C9BE text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#E2C9BE text on black 13.33:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #E2C9BE

    oklch(85.4% 0.032 45.2)

  4. Step 300

    300

    #D8B9AB

    oklch(80.9% 0.041 45.7)

  5. Step 400

    400

    #C4947E

    oklch(70.7% 0.066 45.7)

  6. Step 500

    500

    #B4795E

    oklch(63.1% 0.084 45.4)

  7. Step 600

    600

    #A06144

    oklch(55.6% 0.092 45.1)

  8. Step 700

    700

    #885036

    oklch(49% 0.085 45.2)

  9. Step 800

    800

    #6F422D

    oklch(42.8% 0.071 45.4)

  10. Step 900

    900

    #5A3828

    oklch(37.7% 0.055 45.8)

  11. Step 950

    950

    #352118

    oklch(27% 0.035 45)

Export this scale for Tailwind in the Tailwind colors tool

#E2C9BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFCBBD0.027
Deuteranopia (no green cones)#D5D0BE0.025
Tritanopia (no blue cones)#E9C5C60.020
Achromatopsia (no color)#CECECE0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2C9BE

    #E2C9BE

    oklch(85.4% 0.032 45.2)

  • #BAD4DF

    #BAD4DF

    oklch(85.4% 0.032 225.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2C9BE

    #E2C9BE

    oklch(85.4% 0.032 45.2)

  • #E3C7C8

    #E3C7C8

    oklch(85.4% 0.032 15.3)

  • #DCCDB8

    #DCCDB8

    oklch(85.5% 0.033 76.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2C9BE

    #E2C9BE

    oklch(85.4% 0.032 45.2)

  • #B8D6D5

    #B8D6D5

    oklch(85.4% 0.032 194.1)

  • #C1D0E4

    #C1D0E4

    oklch(85.2% 0.032 255.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2C9BE

    #E2C9BE

    oklch(85.4% 0.032 45.2)

  • #BCD6CA

    #BCD6CA

    oklch(85.3% 0.032 166.1)

  • #CCCDE4

    #CCCDE4

    oklch(85.5% 0.032 283.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2C9BE

    #E2C9BE

    oklch(85.4% 0.032 45.2)

  • #C6D4BF

    #C6D4BF

    oklch(85.3% 0.032 135)

  • #BAD4DF

    #BAD4DF

    oklch(85.4% 0.032 225.2)

  • #D7C9DE

    #D7C9DE

    oklch(85.4% 0.032 314.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2C9BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2C9BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.