#E2C9BC

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.033 49.3), rgb(226, 201, 188).

Aa

Black text reads best on this color (13.31:1).

About this color

#E2C9BC is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 13.31:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.31:1
White text1.57:1

Values

HEX#E2C9BC
RGBrgb(226, 201, 188)
HSLhsl(21, 40%, 81%)
OKLCHoklch(85.3% 0.033 49.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2C9BC 1.57:1 Fails Lc -29.7 Dividers and decoration only
Black text on #E2C9BC 13.31:1 AAA Lc 77.5 Fine for body text
#E2C9BC text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#E2C9BC text on black 13.31:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #E2C9BC

    oklch(85.3% 0.033 49.3)

  4. Step 300

    300

    #D9B9A9

    oklch(80.9% 0.043 48.2)

  5. Step 400

    400

    #C5947B

    oklch(70.7% 0.069 48.2)

  6. Step 500

    500

    #B57959

    oklch(63.1% 0.088 48.7)

  7. Step 600

    600

    #A0613E

    oklch(55.5% 0.096 49)

  8. Step 700

    700

    #895030

    oklch(49.1% 0.089 48.9)

  9. Step 800

    800

    #6F4229

    oklch(42.7% 0.073 49)

  10. Step 900

    900

    #5A3825

    oklch(37.7% 0.057 49.5)

  11. Step 950

    950

    #352116

    oklch(27% 0.037 49.5)

Export this scale for Tailwind in the Tailwind colors tool

#E2C9BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CBBB0.026
Deuteranopia (no green cones)#D5D0BC0.025
Tritanopia (no blue cones)#EAC5C50.022
Achromatopsia (no color)#CECECE0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2C9BC

    #E2C9BC

    oklch(85.3% 0.033 49.3)

  • #B9D4E1

    #B9D4E1

    oklch(85.4% 0.034 228.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2C9BC

    #E2C9BC

    oklch(85.3% 0.033 49.3)

  • #E4C7C6

    #E4C7C6

    oklch(85.4% 0.033 20.2)

  • #DBCDB7

    #DBCDB7

    oklch(85.4% 0.034 79.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2C9BC

    #E2C9BC

    oklch(85.3% 0.033 49.3)

  • #B6D6D7

    #B6D6D7

    oklch(85.3% 0.034 198.9)

  • #C2D0E5

    #C2D0E5

    oklch(85.4% 0.033 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2C9BC

    #E2C9BC

    oklch(85.3% 0.033 49.3)

  • #BAD6CB

    #BAD6CB

    oklch(85.2% 0.033 169.9)

  • #CECCE4

    #CECCE4

    oklch(85.4% 0.033 289.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2C9BC

    #E2C9BC

    oklch(85.3% 0.033 49.3)

  • #C4D5C0

    #C4D5C0

    oklch(85.4% 0.034 139.7)

  • #B9D4E1

    #B9D4E1

    oklch(85.4% 0.034 228.4)

  • #D9C8DD

    #D9C8DD

    oklch(85.3% 0.034 319.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2C9BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2C9BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.