#E2C8B2

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.042 62.5), rgb(226, 200, 178).

Aa

Black text reads best on this color (13.13:1).

About this color

#E2C8B2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.042 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.13:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.13:1
White text1.59:1

Values

HEX#E2C8B2
RGBrgb(226, 200, 178)
HSLhsl(28, 45%, 79%)
OKLCHoklch(84.9% 0.042 62.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2C8B2 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #E2C8B2 13.13:1 AAA Lc 76.8 Fine for body text
#E2C8B2 text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#E2C8B2 text on black 13.13:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E0

    oklch(93.7% 0.015 61.3)

  3. Step 200

    200 (this color)

    #E2C8B2

    oklch(84.9% 0.042 62.5)

  4. Step 300

    300

    #DBBA9D

    oklch(81% 0.055 63.2)

  5. Step 400

    400

    #C79567

    oklch(70.7% 0.086 63.3)

  6. Step 500

    500

    #B8793C

    oklch(63% 0.11 62.5)

  7. Step 600

    600

    #A46115

    oklch(55.6% 0.12 62.4)

  8. Step 700

    700

    #8C5003

    oklch(49.1% 0.111 62.7)

  9. Step 800

    800

    #72420B

    oklch(42.8% 0.092 62.6)

  10. Step 900

    900

    #5C3813

    oklch(37.7% 0.072 62.9)

  11. Step 950

    950

    #36210D

    oklch(27% 0.045 62.4)

Export this scale for Tailwind in the Tailwind colors tool

#E2C8B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C9B10.026
Deuteranopia (no green cones)#D6CFB20.024
Tritanopia (no blue cones)#EBC3C20.032
Achromatopsia (no color)#CCCCCC0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2C8B2

    #E2C8B2

    oklch(84.9% 0.042 62.5)

  • #B6D1E7

    #B6D1E7

    oklch(84.8% 0.042 242.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2C8B2

    #E2C8B2

    oklch(84.9% 0.042 62.5)

  • #E7C4BC

    #E7C4BC

    oklch(84.8% 0.042 33)

  • #D7CDAF

    #D7CDAF

    oklch(84.9% 0.042 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2C8B2

    #E2C8B2

    oklch(84.9% 0.042 62.5)

  • #AFD5DE

    #AFD5DE

    oklch(84.9% 0.042 213.7)

  • #C4CCEA

    #C4CCEA

    oklch(84.9% 0.043 273.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2C8B2

    #E2C8B2

    oklch(84.9% 0.042 62.5)

  • #B0D7D0

    #B0D7D0

    oklch(84.9% 0.042 183.2)

  • #D2C7E5

    #D2C7E5

    oklch(84.8% 0.043 302.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2C8B2

    #E2C8B2

    oklch(84.9% 0.042 62.5)

  • #BAD6C0

    #BAD6C0

    oklch(84.9% 0.043 151.7)

  • #B6D1E7

    #B6D1E7

    oklch(84.8% 0.042 242.8)

  • #DFC4DA

    #DFC4DA

    oklch(85% 0.042 332.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2C8B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2C8B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.