#E2C7AB

Closest named color: Pale Oak (#DBCFB0). oklch(84.5% 0.049 68.1), rgb(226, 199, 171).

Aa

Black text reads best on this color (12.99:1).

About this color

#E2C7AB is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.049 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 12.99:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.99:1
White text1.61:1

Values

HEX#E2C7AB
RGBrgb(226, 199, 171)
HSLhsl(31, 49%, 78%)
OKLCHoklch(84.5% 0.049 68.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E2C7AB 1.61:1 Fails Lc -31.2 Non-text elements, placeholder text
Black text on #E2C7AB 12.99:1 AAA Lc 76.2 Fine for body text
#E2C7AB text on white 1.61:1 Fails Lc 27.6 Dividers and decoration only
#E2C7AB text on black 12.99:1 AAA Lc -75.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E0

    oklch(93.5% 0.014 67.7)

  3. Step 200

    200

    #E5D6C7

    oklch(88.4% 0.026 67.5)

  4. Step 300

    300 (this color)

    #E2C7AB

    oklch(84.5% 0.049 68.1)

  5. Step 400

    400

    #C1986B

    oklch(70.7% 0.078 68.6)

  6. Step 500

    500

    #B17D42

    oklch(63% 0.1 67.7)

  7. Step 600

    600

    #9C6620

    oklch(55.6% 0.108 68.4)

  8. Step 700

    700

    #855411

    oklch(49% 0.1 68.2)

  9. Step 800

    800

    #6C4513

    oklch(42.6% 0.083 68.1)

  10. Step 900

    900

    #583A17

    oklch(37.6% 0.065 67.5)

  11. Step 950

    950

    #34220F

    oklch(27% 0.041 66)

Export this scale for Tailwind in the Tailwind colors tool

#E2C7AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C8A90.026
Deuteranopia (no green cones)#D7CEAC0.023
Tritanopia (no blue cones)#ECC1BF0.039
Achromatopsia (no color)#CBCBCB0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E2C7AB

    #E2C7AB

    oklch(84.5% 0.049 68.1)

  • #B4D0EB

    #B4D0EB

    oklch(84.6% 0.048 247.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E2C7AB

    #E2C7AB

    oklch(84.5% 0.049 68.1)

  • #EAC2B6

    #EAC2B6

    oklch(84.6% 0.049 37.3)

  • #D4CDA9

    #D4CDA9

    oklch(84.5% 0.049 98.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E2C7AB

    #E2C7AB

    oklch(84.5% 0.049 68.1)

  • #AAD5E2

    #AAD5E2

    oklch(84.7% 0.048 218.2)

  • #C4CAEC

    #C4CAEC

    oklch(84.5% 0.048 277.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E2C7AB

    #E2C7AB

    oklch(84.5% 0.049 68.1)

  • #A9D7D2

    #A9D7D2

    oklch(84.5% 0.048 188.1)

  • #D5C4E5

    #D5C4E5

    oklch(84.5% 0.049 308.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E2C7AB

    #E2C7AB

    oklch(84.5% 0.049 68.1)

  • #B3D6C0

    #B3D6C0

    oklch(84.5% 0.048 157.6)

  • #B4D0EB

    #B4D0EB

    oklch(84.6% 0.048 247.4)

  • #E2C1D7

    #E2C1D7

    oklch(84.6% 0.047 338.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E2C7AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E2C7AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.