#E1FEF3

Closest named color: Ice (#D6FFFA). oklch(97.3% 0.033 170.8), rgb(225, 254, 243).

Aa

Black text reads best on this color (19.67:1).

About this color

#E1FEF3 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.033 and its hue 171°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.015 away. Black text reads best on it, at 19.67:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.033)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.67:1
White text1.06:1

Values

HEX#E1FEF3
RGBrgb(225, 254, 243)
HSLhsl(157, 94%, 94%)
OKLCHoklch(97.3% 0.033 170.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1FEF3 1.06:1 Fails Lc 0.0 Not readable
Black text on #E1FEF3 19.67:1 AAA Lc 101.5 Preferred for body text
#E1FEF3 text on white 1.06:1 Fails Lc 0.0 Not readable
#E1FEF3 text on black 19.67:1 AAA Lc -102.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E1FEF3

    oklch(97.3% 0.033 170.8)

  2. Step 100

    100

    #E2EDE9

    oklch(93.7% 0.013 172.4)

  3. Step 200

    200

    #CADFD7

    oklch(88.6% 0.025 170.9)

  4. Step 300

    300

    #A6CABD

    oklch(80.9% 0.043 171.3)

  5. Step 400

    400

    #74AF9B

    oklch(70.8% 0.068 171)

  6. Step 500

    500

    #4B9B82

    oklch(63.2% 0.088 170.6)

  7. Step 600

    600

    #27856C

    oklch(55.6% 0.095 171.3)

  8. Step 700

    700

    #18715A

    oklch(49.2% 0.089 170.8)

  9. Step 800

    800

    #185C49

    oklch(42.7% 0.074 170.3)

  10. Step 900

    900

    #1C4B3D

    oklch(37.6% 0.057 170.8)

  11. Step 950

    950

    #122C24

    oklch(27% 0.036 171.2)

Export this scale for Tailwind in the Tailwind colors tool

#E1FEF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCFAF30.035
Deuteranopia (no green cones)#F6F6F40.032
Tritanopia (no blue cones)#DBFFFB0.012
Achromatopsia (no color)#F7F7F70.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1FEF3

    #E1FEF3

    oklch(97.3% 0.033 170.8)

  • #FFF2F7

    #FFF2F7

    oklch(97.3% 0.015 352)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1FEF3

    #E1FEF3

    oklch(97.3% 0.033 170.8)

  • #EBFCE7

    #EBFCE7

    oklch(97.3% 0.033 139.7)

  • #DEFDFF

    #DEFDFF

    oklch(97.2% 0.032 201.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1FEF3

    #E1FEF3

    oklch(97.3% 0.033 170.8)

  • #FDF2FF

    #FDF2FF

    oklch(97.3% 0.021 321)

  • #FFF3F2

    #FFF3F2

    oklch(97.3% 0.013 23.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1FEF3

    #E1FEF3

    oklch(97.3% 0.033 170.8)

  • #F6F5FF

    #F6F5FF

    oklch(97.4% 0.013 290.8)

  • #FFF4ED

    #FFF4ED

    oklch(97.4% 0.015 54.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1FEF3

    #E1FEF3

    oklch(97.3% 0.033 170.8)

  • #F1F6FF

    #F1F6FF

    oklch(97.2% 0.013 262.4)

  • #FFF2F7

    #FFF2F7

    oklch(97.3% 0.015 352)

  • #FFF5E4

    #FFF5E4

    oklch(97.3% 0.025 81.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1FEF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1FEF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.