#E1FEED

Closest named color: Ice (#D6FFFA). oklch(97.1% 0.038 159.9), rgb(225, 254, 237).

Aa

Black text reads best on this color (19.60:1).

About this color

#E1FEED is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.038 and its hue 160°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 19.60:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.038)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.60:1
White text1.07:1

Values

HEX#E1FEED
RGBrgb(225, 254, 237)
HSLhsl(145, 94%, 94%)
OKLCHoklch(97.1% 0.038 159.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1FEED 1.07:1 Fails Lc 0.0 Not readable
Black text on #E1FEED 19.60:1 AAA Lc 101.3 Preferred for body text
#E1FEED text on white 1.07:1 Fails Lc 0.0 Not readable
#E1FEED text on black 19.60:1 AAA Lc -102.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E1FEED

    oklch(97.1% 0.038 159.9)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200

    #CBDFD3

    oklch(88.5% 0.027 159.5)

  4. Step 300

    300

    #A7CBB6

    oklch(81% 0.048 159.5)

  5. Step 400

    400

    #75B090

    oklch(70.7% 0.078 159.9)

  6. Step 500

    500

    #4D9C75

    oklch(63.2% 0.099 160.2)

  7. Step 600

    600

    #2B865D

    oklch(55.5% 0.107 160)

  8. Step 700

    700

    #1C724D

    oklch(49.2% 0.1 160)

  9. Step 800

    800

    #1B5D3F

    oklch(42.8% 0.083 159.7)

  10. Step 900

    900

    #1D4C36

    oklch(37.7% 0.064 160.6)

  11. Step 950

    950

    #132D1F

    oklch(27.2% 0.042 158.4)

Export this scale for Tailwind in the Tailwind colors tool

#E1FEED with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF9EC0.036
Deuteranopia (no green cones)#F8F6EE0.034
Tritanopia (no blue cones)#DCFEF90.017
Achromatopsia (no color)#F7F7F70.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1FEED

    #E1FEED

    oklch(97.1% 0.038 159.9)

  • #FFF1FA

    #FFF1FA

    oklch(97.2% 0.019 338.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1FEED

    #E1FEED

    oklch(97.1% 0.038 159.9)

  • #EDFBE1

    #EDFBE1

    oklch(97.1% 0.037 130.4)

  • #DAFEFB

    #DAFEFB

    oklch(97.1% 0.037 190.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1FEED

    #E1FEED

    oklch(97.1% 0.038 159.9)

  • #F9F3FF

    #F9F3FF

    oklch(97.2% 0.017 308.3)

  • #FFF2F3

    #FFF2F3

    oklch(97.2% 0.014 12)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1FEED

    #E1FEED

    oklch(97.1% 0.038 159.9)

  • #F3F5FF

    #F3F5FF

    oklch(97.2% 0.013 277.1)

  • #FFF3EE

    #FFF3EE

    oklch(97.2% 0.015 44.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1FEED

    #E1FEED

    oklch(97.1% 0.038 159.9)

  • #EFF7FF

    #EFF7FF

    oklch(97.2% 0.014 248)

  • #FFF1FA

    #FFF1FA

    oklch(97.2% 0.019 338.7)

  • #FFF4E7

    #FFF4E7

    oklch(97.2% 0.021 72.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1FEED, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1FEED in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.