#E1F7EA

Closest named color: Ice (#D6FFFA). oklch(95.6% 0.029 159.9), rgb(225, 247, 234).

Aa

Black text reads best on this color (18.69:1).

About this color

#E1F7EA is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.025 away. Black text reads best on it, at 18.69:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.69:1
White text1.12:1

Values

HEX#E1F7EA
RGBrgb(225, 247, 234)
HSLhsl(145, 58%, 93%)
OKLCHoklch(95.6% 0.029 159.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1F7EA 1.12:1 Fails Lc 0.0 Not readable
Black text on #E1F7EA 18.69:1 AAA Lc 98.1 Preferred for body text
#E1F7EA text on white 1.12:1 Fails Lc 0.0 Not readable
#E1F7EA text on black 18.69:1 AAA Lc -99.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E1F7EA

    oklch(95.6% 0.029 159.9)

  2. Step 100

    100

    #E4ECE7

    oklch(93.6% 0.011 158.8)

  3. Step 200

    200

    #CEDED4

    oklch(88.6% 0.022 158.5)

  4. Step 300

    300

    #ADC8B8

    oklch(80.8% 0.037 159.5)

  5. Step 400

    400

    #81AC94

    oklch(70.6% 0.058 160)

  6. Step 500

    500

    #5F987A

    oklch(63.1% 0.076 160.2)

  7. Step 600

    600

    #448262

    oklch(55.5% 0.082 159.6)

  8. Step 700

    700

    #356E52

    oklch(49.1% 0.076 160.4)

  9. Step 800

    800

    #2D5A43

    oklch(42.8% 0.063 159.8)

  10. Step 900

    900

    #294A38

    oklch(37.8% 0.05 158.9)

  11. Step 950

    950

    #182B21

    oklch(26.9% 0.031 160.3)

Export this scale for Tailwind in the Tailwind colors tool

#E1F7EA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F3E90.028
Deuteranopia (no green cones)#F2F0EB0.027
Tritanopia (no blue cones)#DEF7F30.012
Achromatopsia (no color)#F2F2F20.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1F7EA

    #E1F7EA

    oklch(95.6% 0.029 159.9)

  • #FFEAF7

    #FFEAF7

    oklch(95.8% 0.028 340)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1F7EA

    #E1F7EA

    oklch(95.6% 0.029 159.9)

  • #EAF5E1

    #EAF5E1

    oklch(95.7% 0.029 130.7)

  • #DCF7F5

    #DCF7F5

    oklch(95.6% 0.028 191.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1F7EA

    #E1F7EA

    oklch(95.6% 0.029 159.9)

  • #F6ECFF

    #F6ECFF

    oklch(95.6% 0.027 309.2)

  • #FFEBED

    #FFEBED

    oklch(95.7% 0.022 10.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1F7EA

    #E1F7EA

    oklch(95.6% 0.029 159.9)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

  • #FFECE5

    #FFECE5

    oklch(95.6% 0.023 41.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1F7EA

    #E1F7EA

    oklch(95.6% 0.029 159.9)

  • #E6F2FF

    #E6F2FF

    oklch(95.6% 0.022 250.2)

  • #FFEAF7

    #FFEAF7

    oklch(95.8% 0.028 340)

  • #FEEEDC

    #FEEEDC

    oklch(95.7% 0.029 70.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1F7EA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1F7EA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.