#E1F3D8

Closest named color: Beige (#F5F5DC). oklch(94.4% 0.041 135), rgb(225, 243, 216).

Aa

Black text reads best on this color (18.01:1).

About this color

#E1F3D8 is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.041 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.028 away. Black text reads best on it, at 18.01:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.041)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.01:1
White text1.16:1

Values

HEX#E1F3D8
RGBrgb(225, 243, 216)
HSLhsl(100, 53%, 90%)
OKLCHoklch(94.4% 0.041 135)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1F3D8 1.16:1 Fails Lc -9.3 Not readable
Black text on #E1F3D8 18.01:1 AAA Lc 95.6 Preferred for body text
#E1F3D8 text on white 1.16:1 Fails Lc 7.9 Not readable
#E1F3D8 text on black 18.01:1 AAA Lc -96.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F2

    oklch(97.2% 0.008 139.4)

  2. Step 100

    100 (this color)

    #E1F3D8

    oklch(94.4% 0.041 135)

  3. Step 200

    200

    #D1DECB

    oklch(88.6% 0.029 135.6)

  4. Step 300

    300

    #B2C9A7

    oklch(80.9% 0.053 135.5)

  5. Step 400

    400

    #8AAD78

    oklch(70.8% 0.084 135.3)

  6. Step 500

    500

    #6D9854

    oklch(63.2% 0.107 134.9)

  7. Step 600

    600

    #548238

    oklch(55.6% 0.116 135.1)

  8. Step 700

    700

    #446E2A

    oklch(49.1% 0.109 135.2)

  9. Step 800

    800

    #395A24

    oklch(42.9% 0.09 134.8)

  10. Step 900

    900

    #314A22

    oklch(37.8% 0.071 134.9)

  11. Step 950

    950

    #1D2B15

    oklch(27% 0.043 134.9)

Export this scale for Tailwind in the Tailwind colors tool

#E1F3D8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EED70.029
Deuteranopia (no green cones)#F2EDD90.026
Tritanopia (no blue cones)#E1F1EB0.028
Achromatopsia (no color)#EDEDED0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1F3D8

    #E1F3D8

    oklch(94.4% 0.041 135)

  • #F7E5FF

    #F7E5FF

    oklch(94.4% 0.039 315.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1F3D8

    #E1F3D8

    oklch(94.4% 0.041 135)

  • #F0EED0

    #F0EED0

    oklch(94.3% 0.039 104)

  • #D4F6E6

    #D4F6E6

    oklch(94.4% 0.041 165.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1F3D8

    #E1F3D8

    oklch(94.4% 0.041 135)

  • #EAEAFF

    #EAEAFF

    oklch(94.3% 0.028 285.8)

  • #FFE3F2

    #FFE3F2

    oklch(94.3% 0.036 344.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1F3D8

    #E1F3D8

    oklch(94.4% 0.041 135)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

  • #FFE5E6

    #FFE5E6

    oklch(94.3% 0.029 15)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1F3D8

    #E1F3D8

    oklch(94.4% 0.041 135)

  • #D4F2FF

    #D4F2FF

    oklch(94.3% 0.036 225.7)

  • #F7E5FF

    #F7E5FF

    oklch(94.4% 0.039 315.6)

  • #FFE7DC

    #FFE7DC

    oklch(94.4% 0.03 46.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1F3D8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1F3D8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.