#E1F2DE

Closest named color: Beige (#F5F5DC). oklch(94.3% 0.032 141), rgb(225, 242, 222).

Aa

Black text reads best on this color (17.95:1).

About this color

#E1F2DE is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.032 and its hue 141°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.028 away. Black text reads best on it, at 17.95:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.032)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.95:1
White text1.16:1

Values

HEX#E1F2DE
RGBrgb(225, 242, 222)
HSLhsl(111, 43%, 91%)
OKLCHoklch(94.3% 0.032 141)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1F2DE 1.16:1 Fails Lc -9.5 Not readable
Black text on #E1F2DE 17.95:1 AAA Lc 95.4 Preferred for body text
#E1F2DE text on white 1.16:1 Fails Lc 8.1 Not readable
#E1F2DE text on black 17.95:1 AAA Lc -96.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100 (this color)

    #E1F2DE

    oklch(94.3% 0.032 141)

  3. Step 200

    200

    #D1DDCF

    oklch(88.5% 0.023 141.2)

  4. Step 300

    300

    #B3C8AF

    oklch(81% 0.041 140.7)

  5. Step 400

    400

    #8AAB85

    oklch(70.6% 0.065 141.4)

  6. Step 500

    500

    #6D9666

    oklch(63% 0.083 140.9)

  7. Step 600

    600

    #54814D

    oklch(55.7% 0.092 141.1)

  8. Step 700

    700

    #446D3E

    oklch(49.2% 0.086 141.3)

  9. Step 800

    800

    #395933

    oklch(42.8% 0.071 140.6)

  10. Step 900

    900

    #31492D

    oklch(37.7% 0.055 141)

  11. Step 950

    950

    #1D2B1B

    oklch(27.1% 0.035 141.5)

Export this scale for Tailwind in the Tailwind colors tool

#E1F2DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EEDD0.024
Deuteranopia (no green cones)#F0ECDF0.024
Tritanopia (no blue cones)#E0F0EC0.021
Achromatopsia (no color)#EDEDED0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1F2DE

    #E1F2DE

    oklch(94.3% 0.032 141)

  • #F7E6FA

    #F7E6FA

    oklch(94.4% 0.032 321.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1F2DE

    #E1F2DE

    oklch(94.3% 0.032 141)

  • #EDEFD6

    #EDEFD6

    oklch(94.4% 0.033 110.7)

  • #D8F4E9

    #D8F4E9

    oklch(94.4% 0.033 170)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1F2DE

    #E1F2DE

    oklch(94.3% 0.032 141)

  • #ECE9FF

    #ECE9FF

    oklch(94.3% 0.03 292.1)

  • #FEE4EF

    #FEE4EF

    oklch(94.3% 0.032 350.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1F2DE

    #E1F2DE

    oklch(94.3% 0.032 141)

  • #E2EDFF

    #E2EDFF

    oklch(94.3% 0.027 260.3)

  • #FFE5E4

    #FFE5E4

    oklch(94.3% 0.029 20.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1F2DE

    #E1F2DE

    oklch(94.3% 0.032 141)

  • #D8F1FE

    #D8F1FE

    oklch(94.4% 0.032 230.2)

  • #F7E6FA

    #F7E6FA

    oklch(94.4% 0.032 321.1)

  • #FFE7D9

    #FFE7D9

    oklch(94.4% 0.032 52.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1F2DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1F2DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.