#E1D3BC

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.035 80.3), rgb(225, 211, 188).

Aa

Black text reads best on this color (14.24:1).

About this color

#E1D3BC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.035 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 14.24:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.24:1
White text1.47:1

Values

HEX#E1D3BC
RGBrgb(225, 211, 188)
HSLhsl(37, 38%, 81%)
OKLCHoklch(87.2% 0.035 80.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1D3BC 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #E1D3BC 14.24:1 AAA Lc 81.3 Fine for body text
#E1D3BC text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#E1D3BC text on black 14.24:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200 (this color)

    #E1D3BC

    oklch(87.2% 0.035 80.3)

  4. Step 300

    300

    #D0BEA1

    oklch(80.9% 0.044 79.7)

  5. Step 400

    400

    #B89C6D

    oklch(70.7% 0.071 80.1)

  6. Step 500

    500

    #A68345

    oklch(63% 0.091 80.2)

  7. Step 600

    600

    #916C24

    oklch(55.5% 0.099 80.4)

  8. Step 700

    700

    #7C5A16

    oklch(49.1% 0.092 80)

  9. Step 800

    800

    #654A16

    oklch(42.8% 0.076 80.1)

  10. Step 900

    900

    #523E19

    oklch(37.7% 0.06 80.6)

  11. Step 950

    950

    #302410

    oklch(26.9% 0.037 78.9)

Export this scale for Tailwind in the Tailwind colors tool

#E1D3BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D3BB0.011
Deuteranopia (no green cones)#DDD6BD0.009
Tritanopia (no blue cones)#E8CFCC0.029
Achromatopsia (no color)#D5D5D50.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1D3BC

    #E1D3BC

    oklch(87.2% 0.035 80.3)

  • #C8D6EC

    #C8D6EC

    oklch(87.2% 0.034 259.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1D3BC

    #E1D3BC

    oklch(87.2% 0.035 80.3)

  • #E9CFC1

    #E9CFC1

    oklch(87.2% 0.035 50.2)

  • #D6D7BE

    #D6D7BE

    oklch(87.2% 0.034 108.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1D3BC

    #E1D3BC

    oklch(87.2% 0.035 80.3)

  • #BFDAE8

    #BFDAE8

    oklch(87.3% 0.035 230.3)

  • #D4D2EB

    #D4D2EB

    oklch(87.3% 0.034 289.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1D3BC

    #E1D3BC

    oklch(87.2% 0.035 80.3)

  • #BCDCDE

    #BCDCDE

    oklch(87.2% 0.034 201.2)

  • #E0CEE3

    #E0CEE3

    oklch(87.2% 0.035 321.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1D3BC

    #E1D3BC

    oklch(87.2% 0.035 80.3)

  • #C0DDD1

    #C0DDD1

    oklch(87.3% 0.035 168.7)

  • #C8D6EC

    #C8D6EC

    oklch(87.2% 0.034 259.4)

  • #E8CCD8

    #E8CCD8

    oklch(87.2% 0.035 350.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1D3BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1D3BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.