#E1CEBF

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.03 60.7), rgb(225, 206, 191).

Aa

Black text reads best on this color (13.78:1).

About this color

#E1CEBF is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.78:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.78:1
White text1.52:1

Values

HEX#E1CEBF
RGBrgb(225, 206, 191)
HSLhsl(26, 36%, 82%)
OKLCHoklch(86.3% 0.03 60.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CEBF 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #E1CEBF 13.78:1 AAA Lc 79.4 Fine for body text
#E1CEBF text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#E1CEBF text on black 13.78:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E3

    oklch(93.6% 0.011 54.5)

  3. Step 200

    200 (this color)

    #E1CEBF

    oklch(86.3% 0.03 60.7)

  4. Step 300

    300

    #D3BCA8

    oklch(80.9% 0.038 63.3)

  5. Step 400

    400

    #BD987A

    oklch(70.6% 0.061 60.6)

  6. Step 500

    500

    #AC7F58

    oklch(63.2% 0.078 61.6)

  7. Step 600

    600

    #97673D

    oklch(55.5% 0.085 60.9)

  8. Step 700

    700

    #815630

    oklch(49.2% 0.078 60.9)

  9. Step 800

    800

    #694628

    oklch(42.7% 0.065 60.3)

  10. Step 900

    900

    #553B25

    oklch(37.6% 0.05 60.6)

  11. Step 950

    950

    #322316

    oklch(27.1% 0.032 61.8)

Export this scale for Tailwind in the Tailwind colors tool

#E1CEBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBE0.018
Deuteranopia (no green cones)#D8D3BF0.017
Tritanopia (no blue cones)#E8CACA0.024
Achromatopsia (no color)#D1D1D10.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CEBF

    #E1CEBF

    oklch(86.3% 0.03 60.7)

  • #C1D5E4

    #C1D5E4

    oklch(86.3% 0.03 240.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CEBF

    #E1CEBF

    oklch(86.3% 0.03 60.7)

  • #E5CBC6

    #E5CBC6

    oklch(86.2% 0.03 30.7)

  • #D9D2BD

    #D9D2BD

    oklch(86.4% 0.029 91.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CEBF

    #E1CEBF

    oklch(86.3% 0.03 60.7)

  • #BDD8DD

    #BDD8DD

    oklch(86.4% 0.03 210)

  • #CAD1E6

    #CAD1E6

    oklch(86.2% 0.03 271.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CEBF

    #E1CEBF

    oklch(86.3% 0.03 60.7)

  • #BED9D3

    #BED9D3

    oklch(86.4% 0.03 180.7)

  • #D5CEE3

    #D5CEE3

    oklch(86.3% 0.03 300.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CEBF

    #E1CEBF

    oklch(86.3% 0.03 60.7)

  • #C5D8C8

    #C5D8C8

    oklch(86.3% 0.03 150)

  • #C1D5E4

    #C1D5E4

    oklch(86.3% 0.03 240.2)

  • #DECBDB

    #DECBDB

    oklch(86.2% 0.03 331)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CEBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CEBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.