#E1CEBE

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.03 62.5), rgb(225, 206, 190).

Aa

Black text reads best on this color (13.77:1).

About this color

#E1CEBE is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.030 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.77:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.030)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.77:1
White text1.52:1

Values

HEX#E1CEBE
RGBrgb(225, 206, 190)
HSLhsl(27, 37%, 81%)
OKLCHoklch(86.3% 0.03 62.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CEBE 1.52:1 Fails Lc -27.6 Dividers and decoration only
Black text on #E1CEBE 13.77:1 AAA Lc 79.4 Fine for body text
#E1CEBE text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#E1CEBE text on black 13.77:1 AAA Lc -78.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #E1CEBE

    oklch(86.3% 0.03 62.5)

  4. Step 300

    300

    #D4BCA7

    oklch(81% 0.04 63.4)

  5. Step 400

    400

    #BD9878

    oklch(70.6% 0.063 62.4)

  6. Step 500

    500

    #AC7F56

    oklch(63.1% 0.079 62.9)

  7. Step 600

    600

    #97673A

    oklch(55.5% 0.087 62.6)

  8. Step 700

    700

    #81562C

    oklch(49.1% 0.081 63.3)

  9. Step 800

    800

    #694626

    oklch(42.6% 0.067 61.9)

  10. Step 900

    900

    #553B23

    oklch(37.6% 0.052 62.9)

  11. Step 950

    950

    #322315

    oklch(27% 0.033 63.7)

Export this scale for Tailwind in the Tailwind colors tool

#E1CEBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBD0.018
Deuteranopia (no green cones)#D9D3BE0.016
Tritanopia (no blue cones)#E8CAC90.024
Achromatopsia (no color)#D1D1D10.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CEBE

    #E1CEBE

    oklch(86.3% 0.03 62.5)

  • #C1D5E5

    #C1D5E5

    oklch(86.3% 0.031 242)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CEBE

    #E1CEBE

    oklch(86.3% 0.03 62.5)

  • #E5CBC5

    #E5CBC5

    oklch(86.2% 0.031 33.1)

  • #D9D2BC

    #D9D2BC

    oklch(86.3% 0.031 92.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CEBE

    #E1CEBE

    oklch(86.3% 0.03 62.5)

  • #BCD8DE

    #BCD8DE

    oklch(86.4% 0.031 212.1)

  • #CBD1E7

    #CBD1E7

    oklch(86.3% 0.031 273.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CEBE

    #E1CEBE

    oklch(86.3% 0.03 62.5)

  • #BDD9D3

    #BDD9D3

    oklch(86.3% 0.031 181.2)

  • #D5CEE3

    #D5CEE3

    oklch(86.3% 0.03 300.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CEBE

    #E1CEBE

    oklch(86.3% 0.03 62.5)

  • #C4D8C8

    #C4D8C8

    oklch(86.3% 0.031 151.5)

  • #C1D5E5

    #C1D5E5

    oklch(86.3% 0.031 242)

  • #DFCBDB

    #DFCBDB

    oklch(86.3% 0.031 332.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CEBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CEBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.