#E1CEBC

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.032 65.9), rgb(225, 206, 188).

Aa

Black text reads best on this color (13.75:1).

About this color

#E1CEBC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.032 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.75:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.75:1
White text1.52:1

Values

HEX#E1CEBC
RGBrgb(225, 206, 188)
HSLhsl(29, 38%, 81%)
OKLCHoklch(86.2% 0.032 65.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CEBC 1.52:1 Fails Lc -27.7 Dividers and decoration only
Black text on #E1CEBC 13.75:1 AAA Lc 79.3 Fine for body text
#E1CEBC text on white 1.52:1 Fails Lc 24.4 Dividers and decoration only
#E1CEBC text on black 13.75:1 AAA Lc -78.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200 (this color)

    #E1CEBC

    oklch(86.2% 0.032 65.9)

  4. Step 300

    300

    #D4BCA5

    oklch(81% 0.042 66)

  5. Step 400

    400

    #BE9974

    oklch(70.8% 0.067 66.4)

  6. Step 500

    500

    #AD7F50

    oklch(63.1% 0.085 65.8)

  7. Step 600

    600

    #986733

    oklch(55.5% 0.093 65.4)

  8. Step 700

    700

    #825626

    oklch(49.2% 0.086 65.6)

  9. Step 800

    800

    #694621

    oklch(42.6% 0.071 65.3)

  10. Step 900

    900

    #563B20

    oklch(37.7% 0.056 64.7)

  11. Step 950

    950

    #322313

    oklch(27% 0.035 67.2)

Export this scale for Tailwind in the Tailwind colors tool

#E1CEBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBB0.018
Deuteranopia (no green cones)#D9D3BC0.016
Tritanopia (no blue cones)#E8CAC90.026
Achromatopsia (no color)#D1D1D10.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CEBC

    #E1CEBC

    oklch(86.2% 0.032 65.9)

  • #C1D4E6

    #C1D4E6

    oklch(86.1% 0.032 246.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CEBC

    #E1CEBC

    oklch(86.2% 0.032 65.9)

  • #E6CBC3

    #E6CBC3

    oklch(86.3% 0.032 37.1)

  • #D8D2BA

    #D8D2BA

    oklch(86.2% 0.033 95.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CEBC

    #E1CEBC

    oklch(86.2% 0.032 65.9)

  • #BBD8DF

    #BBD8DF

    oklch(86.3% 0.032 213.9)

  • #CBD0E8

    #CBD0E8

    oklch(86.1% 0.034 276.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CEBC

    #E1CEBC

    oklch(86.2% 0.032 65.9)

  • #BBD9D5

    #BBD9D5

    oklch(86.2% 0.032 186.8)

  • #D7CDE3

    #D7CDE3

    oklch(86.3% 0.032 306.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CEBC

    #E1CEBC

    oklch(86.2% 0.032 65.9)

  • #C2D8C9

    #C2D8C9

    oklch(86.2% 0.031 155.9)

  • #C1D4E6

    #C1D4E6

    oklch(86.1% 0.032 246.7)

  • #E0CADA

    #E0CADA

    oklch(86.2% 0.033 335.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CEBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CEBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.