#E1CEBA

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.034 68.8), rgb(225, 206, 186).

Aa

Black text reads best on this color (13.73:1).

About this color

#E1CEBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.034 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 13.73:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.73:1
White text1.52:1

Values

HEX#E1CEBA
RGBrgb(225, 206, 186)
HSLhsl(31, 39%, 81%)
OKLCHoklch(86.2% 0.034 68.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1CEBA 1.52:1 Fails Lc -27.8 Dividers and decoration only
Black text on #E1CEBA 13.73:1 AAA Lc 79.3 Fine for body text
#E1CEBA text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#E1CEBA text on black 13.73:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200 (this color)

    #E1CEBA

    oklch(86.2% 0.034 68.8)

  4. Step 300

    300

    #D4BCA3

    oklch(80.9% 0.044 68.3)

  5. Step 400

    400

    #BE9970

    oklch(70.7% 0.071 69.1)

  6. Step 500

    500

    #AD7F4A

    oklch(63.1% 0.09 68.9)

  7. Step 600

    600

    #98682B

    oklch(55.6% 0.098 69.6)

  8. Step 700

    700

    #82561E

    oklch(49.1% 0.091 68.8)

  9. Step 800

    800

    #6A471B

    oklch(42.8% 0.076 69.2)

  10. Step 900

    900

    #563B1C

    oklch(37.6% 0.059 68.1)

  11. Step 950

    950

    #322311

    oklch(26.9% 0.037 70.2)

Export this scale for Tailwind in the Tailwind colors tool

#E1CEBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB90.017
Deuteranopia (no green cones)#D9D3BA0.016
Tritanopia (no blue cones)#E8CAC80.027
Achromatopsia (no color)#D1D1D10.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1CEBA

    #E1CEBA

    oklch(86.2% 0.034 68.8)

  • #C1D4E8

    #C1D4E8

    oklch(86.2% 0.035 249.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1CEBA

    #E1CEBA

    oklch(86.2% 0.034 68.8)

  • #E7CAC1

    #E7CAC1

    oklch(86.1% 0.035 38)

  • #D7D2B9

    #D7D2B9

    oklch(86.1% 0.034 97.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1CEBA

    #E1CEBA

    oklch(86.2% 0.034 68.8)

  • #BAD7E1

    #BAD7E1

    oklch(86.1% 0.034 220.6)

  • #CCD0E9

    #CCD0E9

    oklch(86.2% 0.035 278.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1CEBA

    #E1CEBA

    oklch(86.2% 0.034 68.8)

  • #B9D9D6

    #B9D9D6

    oklch(86.1% 0.034 189.6)

  • #D8CCE3

    #D8CCE3

    oklch(86.2% 0.034 308.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1CEBA

    #E1CEBA

    oklch(86.2% 0.034 68.8)

  • #BFD9C9

    #BFD9C9

    oklch(86.2% 0.035 158.6)

  • #C1D4E8

    #C1D4E8

    oklch(86.2% 0.035 249.6)

  • #E2C9D9

    #E2C9D9

    oklch(86.1% 0.035 339.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1CEBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1CEBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.